Open eloquenza opened 7 years ago
Needs logs, dude.
LSI_DEBUG=1
in the environment and launch LSI and then the game
Sorry, I didn't know about the LSI_DEBUG
environment variable.
Started LSI via LSI_DEBUG=1 lsi-steam
, then started the game Don't Starve through Steam.
I was in the game for a brief moment until I could confirm, that the game is still unable to grab mouse control/events.
Here are the logs:
Running Steam on arch rolling 64-bit
STEAM_RUNTIME is disabled by the user
[lsi:__init__] loading libintercept for 'steam'
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
[lsi:steam] blacklisted loading of vendor library: /home/eloquenza/.local/share/Steam/ubuntu12_32/libSDL2-2.0.so.0
Installing breakpad exception handler for appid(steam)/version(1512171791)
[lsi:__init__] loading libintercept for 'steamwebhelper'
[lsi:steamwebhelper] blacklisted loading of vendor library: ./libSDL2-2.0.so.0
[lsi:__init__] loading libintercept for 'steamwebhelper'
[lsi:steamwebhelper] blacklisted loading of vendor library: ./libSDL2-2.0.so.0
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
[lsi:vendor_offender] blacklisted loading of vendor library: /home/eloquenza/.local/share/Steam/ubuntu12_32/libSDL2-2.0.so.0
Installing breakpad exception handler for appid(steam)/version(1512171791)
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
Installing breakpad exception handler for appid(steam)/version(1512171791)
[lsi:vendor_offender] blacklisted loading of vendor library: /home/eloquenza/.local/share/Steam/ubuntu12_32/libSDL2-2.0.so.0
(steam:3675): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
(steam:3675): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
Fatal : VkResult is "ERROR_INITIALIZATION_FAILED" in /home/pgriffais/src/Vulkan/base/vulkanexamplebase.cpp at line 823
vulkandriverquery: /home/pgriffais/src/Vulkan/base/vulkanexamplebase.cpp:823: void VulkanExampleBase::initVulkan(): Assertion `res == VK_SUCCESS' failed.
[1203/233224.001172:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Installing breakpad exception handler for appid(steam)/version(1512171791)
roaming config store loaded successfully - 3168 bytes.
migrating temporary roaming config store
registry.cpp (250) : Assertion Failed: on disk registry has changed and is marked dirty - we're about to lose data.
Assert( Assertion Failed: on disk registry has changed and is marked dirty - we're about to lose data. ):registry.cpp:250
Installing breakpad exception handler for appid(steam)/version(1512171791)
assert_20171203233224_22.dmp[3959]: Uploading dump (out-of-process)
/tmp/dumps/assert_20171203233224_22.dmp
[1203/233225.001701:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Failed to init SteamVR because it isn't installed
ExecCommandLine: "'/home/eloquenza/.local/share/Steam/ubuntu12_32/steam'"
System startup time: 3.80 seconds
Generating new string page texture 75: 1024x256, total string texture memory is 1.36 MB
Generating new string page texture 76: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 77: 128x256, total string texture memory is 1.49 MB
Generating new string page texture 78: 64x256, total string texture memory is 1.56 MB
Generating new string page texture 79: 32x256, total string texture memory is 1.59 MB
Generating new string page texture 83: 256x256, total string texture memory is 1.85 MB
Generating new string page texture 84: 128x256, total string texture memory is 1.98 MB
Generating new string page texture 85: 512x256, total string texture memory is 2.51 MB
Generating new string page texture 86: 384x256, total string texture memory is 2.90 MB
Generating new string page texture 87: 8x256, total string texture memory is 2.91 MB
[1203/233226.002685:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
assert_20171203233224_22.dmp[3959]: Finished uploading minidump (out-of-process): success = yes
assert_20171203233224_22.dmp[3959]: response: CrashID=bp-933944fc-1a17-42bf-85a6-95e122171203
assert_20171203233224_22.dmp[3959]: file ''/tmp/dumps/assert_20171203233224_22.dmp'', upload yes: ''CrashID=bp-933944fc-1a17-42bf-85a6-95e122171203''
CAPIJobRequestUserStats - Server response failed 2
[1203/233227.003630:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Setting breakpad minidump AppID = 769
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198010038859 [API loaded no]
[1203/233228.005424:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Installing breakpad exception handler for appid(steam)/version(1512171791)
Generating new string page texture 92: 24x256, total string texture memory is 2.93 MB
Generating new string page texture 93: 16x256, total string texture memory is 2.95 MB
Errors in resource/layout/gamespage_details_gamenotifications.layout:
error loading file 'resource/layout/gamespage_details_gamenotifications.layout', no such file
Generating new string page texture 96: 128x256, total string texture memory is 3.08 MB
Generating new string page texture 98: 256x256, total string texture memory is 3.34 MB
Generating new string page texture 106: 128x256, total string texture memory is 3.47 MB
GameAction [AppID 219740, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 219740, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 219740, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 219740, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 219740, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask: 4
Game update: AppID 219740 "", ProcID 4915, IP 0.0.0.0:0
>>> Adding process 4915 for game ID 219740
GameAction [AppID 219740, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/eloquenza/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/eloquenza/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
[lsi:vendor_offender] blacklisted loading of vendor library: ./lib32/libSDL2-2.0.so.0
GameAction [AppID 219740, ActionID 1] : LaunchApp changed task to Completed with ""
>>> Adding process 4916 for game ID 219740
/home/eloquenza/.local/share/Steam/steamapps/common/dont_starve/bin/dontstarve_steam: /usr/lib32/libcurl-gnutls.so.4: no version information available (required by /home/eloquenza/.local/share/Steam/steamapps/common/dont_starve/bin/dontstarve_steam)
Game update: AppID 219740 "", ProcID 4916, IP 0.0.0.0:0
Setting breakpad minidump AppID = 219740
dlopen failed trying to load:
/home/eloquenza/.local/share/Steam/linux32/libsteam.so
with error:
/home/eloquenza/.local/share/Steam/linux32/libsteam.so: cannot open shared object file: No such file or directory
dlopen failed trying to load:
libsteam.so
with error:
libsteam.so: cannot open shared object file: No such file or directory
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198010038859 [API loaded no]
Starting up
Don't Starve: 243968 LINUX_STEAM
Build Date: 2017-11-28_12-15-30
THREAD - started 'GAClient' (4065282880)
HttpClient::ClientThread::Main()
SteamApps()->BIsSubscribedApp( 282470 ) -- Not Subscribed
SteamApps()->BIsSubscribedApp( 393010 ) -- Not Subscribed
Cloud enabled: true
Enabled app: true Enabled account: false
Num files: 7
Quota used: 0.498 Mbytes / 100.000 Mbytes
cGame::InitializeOnMainThread
WindowManager::Initialize
Creating window with size 1920x1080 at 12x38
Installing breakpad exception handler for appid(steam)/version(1512171791)
THREAD - started 'SDLInputManager' (4017720128)
GLInfo
~~~~~~
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 387.34
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
OpenGL 3.0 present, detecting extensions the new way
OpenGL extensions (325, 325):
GL_AMD_multi_draw_indirect
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXTX_framebuffer_mixed_formats
GL_EXT_Cg_shader
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_import_sync_object
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shared_exponent
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_EXT_x11_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_blend_equation_advanced
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_parallel_shader_compile
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KTX_buffer_region
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_blend_equation_advanced
GL_NV_blend_square
GL_NV_command_list
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_internalformat_sample_query
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_query_resource
GL_NV_query_resource_tag
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_robustness_video_memory_purge
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_shader_thread_group
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_vdpau_interop
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_TEXTURE_IMAGE_UNITS = 32
GL_MAX_RENDERBUFFER_SIZE = 16384
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_MAX_VARYING_VECTORS = 31
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 1024
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 32
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 1024
51 compressed texture formats
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ERROR: ld.so: object '/home/eloquenza/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4980 for game ID 219740
>>> Adding process 4981 for game ID 219740
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(165,1) running main.lua
scripts/modindex.lua(321,1) loaded modindex
scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
scripts/playerprofile.lua(508,1) loaded profile
scripts/playerprofile.lua(572,1) bloom_enabled true
DEVICE CAP 1512340361
scripts/saveindex.lua(119,1) loaded saveindex
scripts/gamelogic.lua(1164,1) OnFilesLoaded()
scripts/gamelogic.lua(1153,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(116,1) Unload BE
Could not unload undefined prefab 0x4374c56c (yellowstaff)
Could not unload undefined prefab 0x303bfdce (axe)
Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)
Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)
Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)
Could not unload undefined prefab 0xdfb37276 (telestaff)
Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
Could not unload undefined prefab 0x875750ea (turf_road)
Could not unload undefined prefab 0xcd7669e5 (nightsword)
Could not unload undefined prefab 0x3f6c9ebb (diviningrod)
Could not unload undefined prefab 0xefa57cea (bandage)
Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)
Could not unload undefined prefab 0xe51acd32 (lightning_rod)
Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)
Could not unload undefined prefab 0xb1fa364d (pickaxe)
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Could not unload undefined prefab 0x8a462465 (firepit_placer)
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Could not unload undefined prefab 0x185806ec (nightlight_placer)
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Could not unload undefined prefab 0x68ba7100 (researchlab2)
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Could not unload undefined prefab 0x68ba7101 (researchlab3)
Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
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scripts/gamelogic.lua(121,1) Unload BE done
scripts/gamelogic.lua(131,1) Load FE
scripts/gamelogic.lua(133,1) Load FE: done
SimLuaProxy::QueryServer()
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
Reset() returning
HttpClientWriteCallback (0x08E7E39D, 1, 1333, 0xF24F426C)
HttpClientWriteCallback READ 1333 (1333 total)
focus gained
focus lost
focus gained
HttpClientWriteCallback (0x08E7E1C0, 1, 16384, 0xF24F426C)
HttpClientWriteCallback READ 16384 (16384 total)
HttpClientWriteCallback (0x08E7E1C0, 1, 16384, 0xF24F426C)
HttpClientWriteCallback READ 16384 (32768 total)
HttpClientWriteCallback (0x08E7E1C0, 1, 1984, 0xF24F426C)
HttpClientWriteCallback READ 1984 (34752 total)
HttpClientWriteCallback (0x08E7E1C0, 1, 16384, 0xF24F426C)
HttpClientWriteCallback READ 16384 (51136 total)
HttpClientWriteCallback (0x08E7E1C0, 1, 13424, 0xF24F426C)
HttpClientWriteCallback READ 13424 (64560 total)
HttpClientWriteCallback (0x08E7E1C0, 1, 15928, 0xF24F426C)
HttpClientWriteCallback READ 15928 (80488 total)
HttpClientWriteCallback (0x08E7E1C0, 1, 7018, 0xF24F426C)
HttpClientWriteCallback READ 7018 (87506 total)
QueryServerComplete no callback
Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
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Could not unload undefined prefab 0x8b7cefce (tree_clump)
Could not unload undefined prefab 0xfa7e8231 (unlockable_players)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0x350a87f2 (note)
Updates 0
Collecting garbage...
lua_gc took 0.02 seconds
~SimLuaProxy()
lua_close took 0.03 seconds
Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
Could not unload undefined prefab 0x5f41a1f4 (brokenwalls)
Could not unload undefined prefab 0x7ec8eb53 (nightmare_flame)
Could not unload undefined prefab 0x5bb6aaea (paired_maxwelllight)
Could not unload undefined prefab 0xed1e0dd6 (phonograph)
Could not unload undefined prefab 0x223749c9 (player_common)
Could not unload undefined prefab 0xe3941c2c (researchmachine)
Could not unload undefined prefab 0xf20f2548 (ruin)
Could not unload undefined prefab 0x92464c8a (stairs)
Could not unload undefined prefab 0x8b7cefce (tree_clump)
Could not unload undefined prefab 0xfa7e8231 (unlockable_players)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0x350a87f2 (note)
Could not unload undefined prefab 0x350a87f2 (note)
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
HttpClient::ClientThread::Main() complete
Shutting down
Game removed: AppID 219740 "", ProcID 4916
No cached sticky mapping in ActivateActionSet.Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
[2017-12-03 23:32:21] Startup - updater built Dec 1 2017 15:05:44
[2017-12-03 23:32:21] Opted in to client beta 'publicbeta' via beta file
You are in the 'publicbeta' client beta.
[2017-12-03 23:32:21] Verifying installation...
[2017-12-03 23:32:21] Verification complete
[2017-12-03 23:33:08] Shutdown
Also adding a screenshots of all settings in use as seen in lsi-settings
, if that helps:
Can confirm, I'm running Solus Mate. Can't click on anything in game if the "Use the intercept library" option is enabled. Log attached. steam.log
I'll bump this since the issue is still present. The fix for me was to disable the Use the intercept library option.
I am running Solus GNOME and I am having the exact same issue. Turning intercept library off does not fix it for me.
I had the same issue. I disabled "Use the intercept library", restarted steam and it worked normally. What about confirm this issue?
Resolved in https://github.com/clearlinux/linux-steam-integration/commit/c4ded161159d2d6faa5a1dba45af8426738632b7 - please cherry-pick into distro packaging.
Same issue in different games
Same Issue in Ark: Survival Evolved Cannot click anything in the Main Menu, also with "Use the Intercept Library" turned off.
As written in the title, both games
cannot be controlled with the mouse when started through
lsi-steam
. The game seems to fail grabbing the mouse control completely. The cursor seems to be stuck at the bottom left-hand corner. I cannot move the cursor but I seem to be able to click on objects, as long as they overlap with the position where the cursor is stuck at.I am using Archlinux and have installed linux-steam-integration through the AUR package linux-steam-integration
Using the normal steam package, both games succeed in grabbing mouse control/events. I am not sure how to provide more information to help.
Usual system information: