The crash seems to be related to the "betterchunkloading" mod. Specifically, it looks like an IllegalStateException is being thrown in the ConcurrentHashMap$BaseIterator.remove method at line 133 of the EventHandler class in the "betterchunkloading" mod (According to chat GPT).
There are two versions of this errors:
1) World does not load new chunks, having a kind of "eternal freeze", leaving and rejoining the world/game seems to temporarily fix the issue. Leaving the world keeps the game on "Saving World" screen for an invariable amount of time.
2) After 1) happened, game has a chance to freeze and crash.
Feel free to ask for more info :)
Reproducability
The issue happens on chunk loading.
Render distance at 64 chunks (doesn't matter the render distance, error persists despite changes on video settings).
Forge 47.2.20
Minecraft 1.20.1
Mod version: 3.2 (latest)
Mod up to date
[X] Before submitting this issue I updated to the newest version and reproduced it
Describe the bug you're experiencing
The crash seems to be related to the "betterchunkloading" mod. Specifically, it looks like an IllegalStateException is being thrown in the ConcurrentHashMap$BaseIterator.remove method at line 133 of the EventHandler class in the "betterchunkloading" mod (According to chat GPT).
There are two versions of this errors: 1) World does not load new chunks, having a kind of "eternal freeze", leaving and rejoining the world/game seems to temporarily fix the issue. Leaving the world keeps the game on "Saving World" screen for an invariable amount of time.
2) After 1) happened, game has a chance to freeze and crash.
Feel free to ask for more info :)
Reproducability
The issue happens on chunk loading.
Render distance at 64 chunks (doesn't matter the render distance, error persists despite changes on video settings).
Forge 47.2.20 Minecraft 1.20.1 Mod version: 3.2 (latest)
Mod up to date
Minecraft version
1.20.1
Modloader version
Forge
Logs
https://gist.github.com/Silverbolt666/9dbee3459fd4f8ca3979050705105f3a