Closed aking4125 closed 2 years ago
Sorry for the delay @someaddons. I have updated the original comment with both debug.log files and a screenshot.
debugPrintMessages = true
was enabled for both debug.log files
lan mode is generally not supported in a modded environment, and may cause these kind of issues. Can you try moving it to a local forge server instead and see if it still happens?
Alright. So rebuild the pack and swapped to 1.18.2. Created a dedicated server and...
Both Client and server has the same version of Connectivity.
Server: debug.log Client: debug.log
Connectivity-1.18.2-2.8 [Forge]
lan mode is generally not supported in a modded environment, and may cause these kind of issues. Can you try moving it to a local forge server instead and see if it still happens?
Should point out that in 1.16.5. This isn't an issue, world works on dedicated server and LAN world. It's only 1.18 that seems to be different. But both LAN and Dedicated servers error out with the above issue.
Try version 2.9 I just uploaded, think that one should fix it
Sorry for the late response.
Version 2.9 of Connectivity for Forge 1.18.2 works perfectly!
nice, seems the payload limit modification didnt take effect as intended before :)
Describe the bug you're experiencing
Hello, upon attempting to connect to a LAN world. The Client receives the error "Payload May not be Larger than 1048576" and the connection terminates. We attempted to use this mod to help with that as it helped for 1.16.5.
Below are both debug.log files.
debugPrintMessages = true
was enabled for both debug.log files.Reproducability
I guess simply attempt to host a LAN world, then have another player or client attempt to connect and it breaks? Perhaps some incompatibility somewhere?
Mod up to date
We didn't update to 1.18.2 because many of the mods from our pack hasn't updated as of yet.
Minecraft version
1.18.1
Modloader version
Forge
Logs
Client debug.log Server [LAN Hosted] debug.log
debugPrintMessages = true
was enabled for both debug.log files