Open burgleaf opened 1 year ago
Hi! App works next way: request page with listing from steammarket with currencies from CURRENCIES_TO_FETCH
. This action requires some "stable" listing on market, which will be active all the time. I place my cheap trash item on market with big overpirce, so no one wants to buy it. To find this listing app need some data: LISTING_ID
of this listing of course, ITEM_MARKET_NAME
like "USP-S | Cortex (Field-Tested)", LISTING_FILTER_PARAM
to search trough listings (it may be sticker name on item, smth else), LISTING_START_PARAM
if item is not on the results first page (e.g. 10 - for second page, 20 - for third). RATE_LIMIT
- how many requests be in one app invoke time. STEAM_GAME_ID
- app id of steam game, like 730 - CSGO, 570 - DOTA2.
Dear open source author, I am unable to run this project. Could you provide me with the environment variables that you used to run it? These include LISTING_ID, ITEM_MARKET_NAME, LISTING_FILTER_PARAM, LISTING_START_PARAM, RATE_LIMIT, and others.