There was never any need for any of these "fixes." I should have done this in the first place, but I tested a clean install of PixelVision and changed the language to Russian and did not encounter any of the problems that were showed in the discussion.
If you want, you can test it yourself to be absolutely sure, but I honestly have no idea why that person proposed those changes. And if he really was experiencing those problems, I have no idea how. If you look in the ugcdownloadpanel.layout file, (the actual file that controls where the workshop banner shows up when you download workshop content) you'll see that the workshop banner's X and Y positions have been set to 9999.
Also, I forgot to edit the values of the russian.styles file for the Steam piston override, so that has now been fixed as well.
Edit: I'm speaking with someone in the discussions and am starting to understand how that banner shows up. It's like I thought from the beginning. The banner does not show up when you download a workshop mod for the first time. It shows up when you download an update from a workshop mod you have already downloaded. Because of this, appdownloadpanel.layout becomes the file that needs editing instead of ugcdownloadpanel.layout. A fix for this will be coming later in the day, but you can still go ahead and merge this commit.
There was never any need for any of these "fixes." I should have done this in the first place, but I tested a clean install of PixelVision and changed the language to Russian and did not encounter any of the problems that were showed in the discussion.
If you want, you can test it yourself to be absolutely sure, but I honestly have no idea why that person proposed those changes. And if he really was experiencing those problems, I have no idea how. If you look in the ugcdownloadpanel.layout file, (the actual file that controls where the workshop banner shows up when you download workshop content) you'll see that the workshop banner's X and Y positions have been set to 9999.
Also, I forgot to edit the values of the russian.styles file for the Steam piston override, so that has now been fixed as well.
Edit: I'm speaking with someone in the discussions and am starting to understand how that banner shows up. It's like I thought from the beginning. The banner does not show up when you download a workshop mod for the first time. It shows up when you download an update from a workshop mod you have already downloaded. Because of this, appdownloadpanel.layout becomes the file that needs editing instead of ugcdownloadpanel.layout. A fix for this will be coming later in the day, but you can still go ahead and merge this commit.