Closed pynappo closed 8 months ago
Yeah, the wiki can be updated. Usually though you don't need to use MAHUVAR
. If you're still confused you normally only need to enable mangohud. That appends the MangoHud binary to the launch options (something like /usr/bin/mangohud
most of the time).
It's still a reasonable change we can make but I wanted to point it out in case you were still unsure.
Alternatively the shell script could be changed to match the wiki, where MAHUVAR == 1 automatically enables USEMANGOHUD or something, but that seems like more hassle.
Yes, this isn't feasible. USEMANGOHUD
is the overarching option and the one 90% of use cases covers.
Updated the wiki page to match your suggestions, though with a slightly different structure, it was largely copy and pasted from your suggestion. If GitHub allowed better wiki collaboration, I would have allowed you to submit an edit request yourself, but sadly it does not offer such an option.
Thank you a lot though!
https://github.com/sonic2kk/steamtinkerlaunch/wiki/MangoHud#enabling-mangohud says:
I understood this to mean that I only have to enable
MAHUVAR
for MangoHud to appear in games with Vulkan and it would be fine. After doing so, I was subsequently confused on why MangoHud wasn't appearing in said games. It turns out thatMAHUVAR
is only used ifUSEMANGOHUD == 1
. I think one way to clarify this would be to change the linked section to something along the lines of:"To use MangoHud,
USEMANGOHUD
must be enabled. If the option for the MangoHud variable (MAHUVAR
) is also enabled, then the MangoHud variable is used, else, the regular MangoHud invocation is used."Alternatively the shell script could be changed to match the wiki, where
MAHUVAR == 1
automatically enablesUSEMANGOHUD
or something, but that seems like more hassle.