Open deltamish opened 6 years ago
plz up up !
Unreal like graphics
Yes please, this would be a great addition to our work in HD SRP also.
Bump! It's been awhile and I'm really excited to use HD SRP, but don't want to leave SEGI behind!
I think we are going to have to port it ourselves
Did anyone tried to port it? Any success?
A fully real time voxel based system for URP based on SEGI is now available in the asset store, LUMINA GI: Voxel Based Global Illumination. It is for URP and a HDRP version is also almost ready.
The system is made to work directly with Sky Master ULTIMATE URP Ethereal Volumetric Lighting system, for a complete atmospheric scattering and lighting simulation.
dat price tho
Hi, can contact in my Discord for current offers on this - https://discord.gg/X6fX6J5
Hey, With the HD SRP around the corner and having checked it out myself. Unity is moving closer to photorealism. and closer to Unreal like graphics .
And our current project is making heavy use of SEGI . I opneded up the SEGI and shader script. It seemed pretty straight forward at first. But I am having trouble to see where you are acessing Unity Standard shader "_MainTex,_Albedo" and what not
I was wondering if you could provide us on an insight on how I could go around port in to HD SRP
Just some API example wher I can modify the texture being sampled and maybe the render Passes
Thanks a ton :)