sonicretro / SonLVL

SonLVL
http://info.sonicretro.org/SonLVL
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SonLVL Won't load the Sonic 1 REV02 GHZ #134

Open Bloxxer64 opened 2 years ago

Bloxxer64 commented 2 years ago

Program: SonLVL Build Date: 07/18/2022 03:48:03 OS Version: Microsoft Windows NT 6.2.9200.0 Log: Operating system: Microsoft Windows NT 6.2.9200.0 Opening INI file "C:\Users\video\Downloads\Sonic1REV02Source\SonLVL INI Files\SonLVL.ini"... Game type is S1. Loading Green Hill Zone Act 1... Loading 16x16 blocks from file "../map16/GHZ.bin", using compression Enigma... Loading 256x256 chunks from file "../map256/GHZ.bin", using compression Kosinski... Loading palette file "../palette/Sonic.bin"... Source: 0 Destination: 0 Length: 16 8x8 tile file "../artnem/8x8 - GHZ1.bin" not found. 8x8 tile file "../artnem/8x8 - GHZ2.bin" not found. Loading FG layout from file "../levels/ghz1.bin", using compression Uncompressed... Loading BG layout from file "../levels/ghzbg.bin", using compression Uncompressed... Loading FG layout from file "../levels/ghz2.bin", using compression Uncompressed... Loading FG layout from file "../levels/ghz3.bin", using compression Uncompressed... Loading FG layout from file "../levels/ending.bin", using compression Uncompressed... System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly? at SonicRetro.SonLVL.API.LevelData.LoadLevelPalette() in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 676 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout) at System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions) at System.Threading.Tasks.Parallel.Invoke(Action[] actions) at SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 166 at SonicRetro.SonLVL.GUI.MainForm.backgroundLevelLoader_DoWork(Object sender, DoWorkEventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 567 ---> (Inner Exception #0) System.IO.FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly? File name: '../palette/Sonic.bin' at SonicRetro.SonLVL.API.LevelData.LoadLevelPalette() in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 676 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---