sonicretro / SonLVL

SonLVL
http://info.sonicretro.org/SonLVL
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S1 Prototype Disam Ini isn't working aswell #135

Open Bloxxer64 opened 1 year ago

Bloxxer64 commented 1 year ago

Program: SonLVL Build Date: 07/18/2022 03:48:03 OS Version: Microsoft Windows NT 6.2.9200.0 Log: Operating system: Microsoft Windows NT 6.2.9200.0 Opening INI file "C:\Users\video\Downloads\s1-proto-disasm-main(1)\s1-proto-disasm-main\SonLVL INI Files\SonLVL.ini"... Game type is S1. Loading Green Hill Zone Act 1... Loading 16x16 blocks from file "../map16/GHZ.bin", using compression Uncompressed... Loading 8x8 tiles from file "../artnem/8x8 - GHZ1.bin", using compression Nemesis... Loading 256x256 chunks from file "../map256/GHZ.bin", using compression Kosinski... Loading palette file "../palette/Sonic.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../palette/Green Hill Zone.bin"... Source: 0 Destination: 16 Length: 48 Loading FG layout from file "../levels/ghz1.bin", using compression Uncompressed... Loading BG layout from file "../levels/ghzbg1.bin", using compression Uncompressed... Loading FG layout from file "../levels/ghz2.bin", using compression Uncompressed... Loading 8x8 tiles from file "../artnem/8x8 - GHZ2.bin", using compression Nemesis... Loading BG layout from file "../levels/ghzbg2.bin", using compression Uncompressed... Loading FG layout from file "../levels/ghz3.bin", using compression Uncompressed... Loading BG layout from file "../levels/ghzbg3.bin", using compression Uncompressed... Loading object definition file "obj.ini". Loading object definition file "objGHZ.ini". Loading ObjectDefinition type S1ObjectDefinitions.Common.Ring from "Common\Ring.cs"... Loading type from cached assembly "dllcache\S1ObjectDefinitions.Common.Ring.dll"... System.AggregateException: One or more errors occurred. ---> System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information. at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at SonicRetro.SonLVL.API.LevelData.<>cDisplayClass102_0.b0(KeyValuePair`2 group) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 1513 at System.Threading.Tasks.Parallel.<>cDisplayClass42_0`2.b1() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>cDisplayClass176_0.b__0(Object ) --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Task.Wait() at System.Threading.Tasks.Parallel.PartitionerForEachWorker[TSource,TLocal](Partitioner1 source, ParallelOptions parallelOptions, Action1 simpleBody, Action2 bodyWithState, Action3 bodyWithStateAndIndex, Func4 bodyWithStateAndLocal, Func5 bodyWithEverything, Func1 localInit, Action1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable1 source, ParallelOptions parallelOptions, Action1 body, Action2 bodyWithState, Action3 bodyWithStateAndIndex, Func4 bodyWithStateAndLocal, Func5 bodyWithEverything, Func1 localInit, Action1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable1 source, Action1 body) at SonicRetro.SonLVL.API.LevelData.InitObjectDefinitions() in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 1490 at SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 306 at SonicRetro.SonLVL.GUI.MainForm.backgroundLevelLoader_DoWork(Object sender, DoWorkEventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 567 ---> (Inner Exception #0) System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information. at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at SonicRetro.SonLVL.API.LevelData.<>cDisplayClass102_0.b0(KeyValuePair`2 group) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 1513 at System.Threading.Tasks.Parallel.<>cDisplayClass42_0`2.b1() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>cDisplayClass176_0.b__0(Object )<---

Loading Green Hill Zone Act 1... Loading palette file "../palette/Sonic.bin"... Source: 0 Destination: 0 Length: 16 Loading 8x8 tiles from file "../artnem/8x8 - GHZ1.bin", using compression Nemesis... Loading 256x256 chunks from file "../map256/GHZ.bin", using compression Kosinski... Loading FG layout from file "../levels/ghz1.bin", using compression Uncompressed... Loading 16x16 blocks from file "../map16/GHZ.bin", using compression Uncompressed... Loading palette file "../palette/Green Hill Zone.bin"... Source: 0 Destination: 16 Length: 48 Loading BG layout from file "../levels/ghzbg1.bin", using compression Uncompressed... Loading FG layout from file "../levels/ghz2.bin", using compression Uncompressed... Loading BG layout from file "../levels/ghzbg2.bin", using compression Uncompressed... Loading FG layout from file "../levels/ghz3.bin", using compression Uncompressed... Loading BG layout from file "../levels/ghzbg3.bin", using compression Uncompressed... Loading 8x8 tiles from file "../artnem/8x8 - GHZ2.bin", using compression Nemesis... Loading object definition file "obj.ini". Loading object definition file "objGHZ.ini". Loading ObjectDefinition type S1ObjectDefinitions.Common.Ring from "Common\Ring.cs"... Loading type from cached assembly "dllcache\S1ObjectDefinitions.Common.Ring.dll"... System.AggregateException: One or more errors occurred. ---> System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information. at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at SonicRetro.SonLVL.API.LevelData.<>cDisplayClass102_0.b0(KeyValuePair`2 group) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 1513 at System.Threading.Tasks.Parallel.<>cDisplayClass42_0`2.b1() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>cDisplayClass176_0.b__0(Object ) --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Task.Wait() at System.Threading.Tasks.Parallel.PartitionerForEachWorker[TSource,TLocal](Partitioner1 source, ParallelOptions parallelOptions, Action1 simpleBody, Action2 bodyWithState, Action3 bodyWithStateAndIndex, Func4 bodyWithStateAndLocal, Func5 bodyWithEverything, Func1 localInit, Action1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable1 source, ParallelOptions parallelOptions, Action1 body, Action2 bodyWithState, Action3 bodyWithStateAndIndex, Func4 bodyWithStateAndLocal, Func5 bodyWithEverything, Func1 localInit, Action1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable1 source, Action1 body) at SonicRetro.SonLVL.API.LevelData.InitObjectDefinitions() in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 1490 at SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 306 at SonicRetro.SonLVL.GUI.MainForm.backgroundLevelLoader_DoWork(Object sender, DoWorkEventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 567 ---> (Inner Exception #0) System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information. at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at SonicRetro.SonLVL.API.LevelData.<>cDisplayClass102_0.b0(KeyValuePair`2 group) in C:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 1513 at System.Threading.Tasks.Parallel.<>cDisplayClass42_0`2.b1() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>cDisplayClass176_0.b__0(Object )<---