sonicretro / SonLVL

SonLVL
http://info.sonicretro.org/SonLVL
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Sonlvl cant build and run with sonic 3 :( #136

Open Akuseru21 opened 2 years ago

Akuseru21 commented 2 years ago

Program: SonLVL Build Date: 07/18/2022 03:48:03 OS Version: Microsoft Windows NT 6.2.9200.0 Log: Operating system: Microsoft Windows NT 6.2.9200.0 Opening INI file "G:\skdisasm-master\SonLVL INI Files\SonLVL.ini"... Game type is S3K. Loading Mushroom Hill Zone Act 1... Loading 16x16 blocks from file "../Levels/MHZ/Blocks/Primary.bin", using compression Kosinski... Loading 128x128 chunks from file "../Levels/MHZ/Chunks/Primary.bin", using compression Kosinski... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading 8x8 tiles from file "../Levels/MHZ/Tiles/Primary.bin", using compression KosinskiM... Loading palette file "../Levels/MHZ/Palettes/1.bin"... Source: 0 Destination: 16 Length: 48 Loading layout from file "../Levels/MHZ/Layout/1.bin", using compression Uncompressed... Loading 16x16 blocks from file "../Levels/MHZ/Blocks/Secondary.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/MHZ/Tiles/Secondary.bin", using compression KosinskiM... Loading 128x128 chunks from file "../Levels/MHZ/Chunks/Secondary.bin", using compression Kosinski... Loading layout from file "../Levels/MHZ/Layout/2.bin", using compression Uncompressed... Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading extra color file "../General/Sprites/Knuckles/Cutscene/Pal.bin"... Source: 0 Destination: 48 Length: 16 Loading object definition file "Common/Main.ini". Loading object definition file "Common/1P.ini". Loading object definition file "MHZ/Main.ini". Loading object definition file "MHZ/1.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Monitor from "Common\Monitor.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Compiling code file... Compiling code file... Compiling code file... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.DiagonalSpring from "Common\Spring.cs"... Compiling code file... Compiling code file... Compiling code file... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spikes from "Common\Spikes.cs"... Compiling code file... Loading ObjectDefinition type S3KObjectDefinitions.MHZ.TwistedVine from "MHZ\TwistedVine.cs"... Compiling code file... Compile succeeded. Compile succeeded. Compile succeeded. Compile succeeded. Loading ObjectDefinition type S3KObjectDefinitions.MHZ.PulleyLift from "MHZ\PulleyLift.cs"... Compiling code file... Compile succeeded. Compile succeeded. Compile succeeded. Loading ObjectDefinition type S3KObjectDefinitions.MHZ.BreakableWall from "Common\BreakableWall.cs"... Compiling code file... Compile succeeded. Loading ObjectDefinition type S3KObjectDefinitions.MHZ.StillSprite from "Common\StillSprite.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Updraft from "Common\Updraft.cs"... Compiling code file... Compiling code file... Loading ObjectDefinition type S3KObjectDefinitions.Common.HiddenMonitor from "Common\Monitor.cs"... Compiling code file... Loading ObjectDefinition type S3KObjectDefinitions.MHZ.CutsceneButton from "MHZ\CutsceneButton.cs"... Compiling code file... Compile succeeded. Compile succeeded. Compile succeeded. Compile succeeded. Compile succeeded. Compile succeeded. Loading ObjectDefinition type S3KObjectDefinitions.Common.CutsceneKnuckles from "Common\CutsceneKnuckles.cs"... Compiling code file... Compile succeeded. Loading objects from file "../Levels/MHZ/Object Pos/1.bin", using compression Uncompressed... Loading rings from file "../Levels/MHZ/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Sonic Start" from file "../Levels/MHZ/Start Location/Sonic/1.bin"... Loading start position "Knuckles Start" from file "../Levels/MHZ/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 1,9107459 second(s). Load completed. Saving Mushroom Hill Zone Act 1... System.ComponentModel.Win32Exception (0x80004005): El sistema no puede encontrar el archivo especificado en System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) en System.Diagnostics.Process.Start() en System.Diagnostics.Process.Start(ProcessStartInfo startInfo) en SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) en C:\Programs\SonLVL\SonLVL\MainForm.cs:línea 942 en System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) en System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) en System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) en System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) en System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) en System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) en System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) en System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) en System.Windows.Forms.Control.WndProc(Message& m) en System.Windows.Forms.ScrollableControl.WndProc(Message& m) en System.Windows.Forms.ToolStrip.WndProc(Message& m) en System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)