sonicretro / SonLVL

SonLVL
http://info.sonicretro.org/SonLVL
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Unhandled Exception when Building and Running. #151

Open MightyTheGamer opened 1 year ago

MightyTheGamer commented 1 year ago

Program: SonLVL Build Date: 03/22/2023 18:17:11 OS Version: Microsoft Windows NT 6.2.9200.0 Log: Operating system: Microsoft Windows NT 6.2.9200.0 Opening INI file "C:\Users\Multi\Downloads\skdisasm-master\SonLVL INI Files\SonLVL.ini"... Game type is S3K. Loading Angel Island Zone Act 1... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Primary.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Primary.bin", using compression KosinskiM... Loading 128x128 chunks from file "../Levels/AIZ/Chunks/Act 1.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Main Level.bin", using compression KosinskiM... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Main Level.bin", using compression Kosinski... Loading layout from file "../Levels/AIZ/Layout/1.bin", using compression Uncompressed... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../Levels/AIZ/Palettes/Main.bin"... Source: 0 Destination: 16 Length: 48 Loading palette file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 64 Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading extra color file "../Levels/AIZ/Palettes/Miniboss.bin"... Source: 0 Destination: 16 Length: 16 Loading extra water color file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 32 Loading extra water color file "../Levels/Misc/Palettes/Water Knuckles Patch.bin"... Source: 0 Destination: 2 Length: 3 Loading object definition file "Common/Main.ini". Loading object definition file "Common/1P.ini". Loading object definition file "AIZ/Main.ini". Loading object definition file "AIZ/E.ini". Loading object definition file "AIZ/1.ini". Loading object definition file "AIZ/1E.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Monitor from "Common\Monitor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Monitor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spring from "Common\Spring.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spring.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spikes from "Common\Spikes.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spikes.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.GiantRideVine from "AIZ\GiantRideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.GiantRideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FloatingPlatform from "Common\FloatingPlatform.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FloatingPlatform.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.RideVine from "AIZ\RideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.RideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.Rock from "Common\AIZLRZEMZRock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.Rock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.CorkFloor from "Common\CorkFloor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.CorkFloor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FallingLog from "AIZ\FallingLog.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FallingLog.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.HollowTree from "AIZ\HollowTree.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.HollowTree.dll"... Loading objects from file "../Levels/AIZ/Object Pos/1.bin", using compression Uncompressed... Loading start position "Sonic Start" from file "../Levels/AIZ/Start Location/Sonic/1.bin"... Loading rings from file "../Levels/AIZ/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Knuckles Start" from file "../Levels/AIZ/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 0.5680411 second(s). Load completed. Saving Angel Island Zone Act 1... System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 949 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Saving Angel Island Zone Act 1... Saving Angel Island Zone Act 1... System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 949 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Saving Angel Island Zone Act 1... System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 949 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Opening INI file "C:\Users\Multi\Downloads\skdisasm-master\SonLVL INI Files\SonLVL - S3.ini"... Game type is S3K. Loading Angel Island Zone Act 1... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Primary.bin", using compression KosinskiM... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Primary.bin", using compression Kosinski... Loading 128x128 chunks from file "../Levels/AIZ/Chunks/Act 1.bin", using compression Kosinski... Loading layout from file "../Levels/AIZ/Layout/1.bin", using compression Uncompressed... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Main Level.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Main Level.bin", using compression KosinskiM... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../Levels/AIZ/Palettes/Main.bin"... Source: 0 Destination: 16 Length: 48 Loading palette file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 64 Loading extra color file "../Levels/AIZ/Palettes/Miniboss.bin"... Source: 0 Destination: 16 Length: 16 Loading extra water color file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 32 Loading extra water color file "../Levels/Misc/Palettes/Water Knuckles Patch.bin"... Source: 0 Destination: 2 Length: 3 Loading object definition file "Common/Main.ini". Loading object definition file "Common/1P.ini". Loading object definition file "AIZ/Main.ini". Loading object definition file "AIZ/E-S3.ini". Loading object definition file "AIZ/1.ini". Loading object definition file "AIZ/1E-S3.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Monitor from "Common\Monitor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Monitor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spring from "Common\Spring.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spring.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.RideVine from "AIZ\RideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.RideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FloatingPlatform from "Common\FloatingPlatform.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FloatingPlatform.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.GiantRideVine from "AIZ\GiantRideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.GiantRideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spikes from "Common\Spikes.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spikes.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.HollowTree from "AIZ\HollowTree.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.HollowTree.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.Rock from "Common\AIZLRZEMZRock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.Rock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.CorkFloor from "Common\CorkFloor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.CorkFloor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FallingLog from "AIZ\FallingLog.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FallingLog.dll"... Loading start position "Sonic Start" from file "../Levels/AIZ/Start Location/Sonic/1.bin"... Loading rings from file "../Levels/AIZ/Ring Pos/1-S3.bin", using compression Uncompressed... Loading objects from file "../Levels/AIZ/Object Pos/1-S3.bin", using compression Uncompressed... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 0.370949 second(s). Load completed. Saving Angel Island Zone Act 1... Saving Angel Island Zone Act 1... System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 949 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Opening INI file "C:\Users\Multi\Downloads\skdisasm-master\SonLVL INI Files\SonLVL.ini"... Game type is S3K. Loading Angel Island Zone Act 1 Intro... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Primary.bin", using compression KosinskiM... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Primary.bin", using compression Kosinski... Loading 128x128 chunks from file "../Levels/AIZ/Chunks/Act 1.bin", using compression Kosinski... Loading layout from file "../Levels/AIZ/Layout/1.bin", using compression Uncompressed... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Secondary.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Secondary.bin", using compression KosinskiM... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../Levels/AIZ/Palettes/Intro.bin"... Source: 0 Destination: 16 Length: 48 Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading extra color file "../Levels/AIZ/Palettes/Miniboss.bin"... Source: 0 Destination: 16 Length: 16 Loading object definition file "Common/Main.ini". Loading object definition file "Common/1P.ini". Loading object definition file "AIZ/Main.ini". Loading object definition file "AIZ/E.ini". Loading object definition file "AIZ/1.ini". Loading object definition file "AIZ/1E.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spring from "Common\Spring.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spring.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Monitor from "Common\Monitor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Monitor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spikes from "Common\Spikes.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spikes.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.RideVine from "AIZ\RideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.RideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.GiantRideVine from "AIZ\GiantRideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.GiantRideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FloatingPlatform from "Common\FloatingPlatform.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FloatingPlatform.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.HollowTree from "AIZ\HollowTree.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.HollowTree.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.CorkFloor from "Common\CorkFloor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.CorkFloor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.Rock from "Common\AIZLRZEMZRock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.Rock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FallingLog from "AIZ\FallingLog.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FallingLog.dll"... Loading objects from file "../Levels/AIZ/Object Pos/1.bin", using compression Uncompressed... Loading start position "Sonic Start" from file "../Levels/AIZ/Start Location/Sonic/1.bin"... Loading rings from file "../Levels/AIZ/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Knuckles Start" from file "../Levels/AIZ/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 0.437796 second(s). Load completed. Loading Angel Island Zone Act 1... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Primary.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Primary.bin", using compression KosinskiM... Loading 128x128 chunks from file "../Levels/AIZ/Chunks/Act 1.bin", using compression Kosinski... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Main Level.bin", using compression Kosinski... Loading layout from file "../Levels/AIZ/Layout/1.bin", using compression Uncompressed... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../Levels/AIZ/Palettes/Main.bin"... Source: 0 Destination: 16 Length: 48 Loading palette file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 64 Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Main Level.bin", using compression KosinskiM... Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading extra color file "../Levels/AIZ/Palettes/Miniboss.bin"... Source: 0 Destination: 16 Length: 16 Loading extra water color file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 32 Loading extra water color file "../Levels/Misc/Palettes/Water Knuckles Patch.bin"... Source: 0 Destination: 2 Length: 3 Loading object definition file "Common/Main.ini". Loading object definition file "Common/1P.ini". Loading object definition file "AIZ/Main.ini". Loading object definition file "AIZ/E.ini". Loading object definition file "AIZ/1.ini". Loading object definition file "AIZ/1E.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Monitor from "Common\Monitor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Monitor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spring from "Common\Spring.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spring.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.RideVine from "AIZ\RideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.RideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FloatingPlatform from "Common\FloatingPlatform.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FloatingPlatform.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.GiantRideVine from "AIZ\GiantRideVine.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spikes from "Common\Spikes.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.GiantRideVine.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spikes.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.HollowTree from "AIZ\HollowTree.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.HollowTree.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.CorkFloor from "Common\CorkFloor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.CorkFloor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FallingLog from "AIZ\FallingLog.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FallingLog.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.Rock from "Common\AIZLRZEMZRock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.Rock.dll"... Loading start position "Sonic Start" from file "../Levels/AIZ/Start Location/Sonic/1.bin"... Loading objects from file "../Levels/AIZ/Object Pos/1.bin", using compression Uncompressed... Loading rings from file "../Levels/AIZ/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Knuckles Start" from file "../Levels/AIZ/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 0.4473137 second(s). Load completed. Loading Slot Machine Bonus... Loading 8x8 tiles from file "../Levels/Slots/Tiles/Slots.bin", using compression KosinskiM... Loading 16x16 blocks from file "../Levels/Slots/Blocks/Primary.bin", using compression Kosinski... Loading layout from file "../Levels/Slots/Layout/1.bin", using compression Uncompressed... Loading 128x128 chunks from file "../Levels/Slots/Chunks/Primary.bin", using compression Kosinski... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../Levels/Slots/Palettes/Main.bin"... Source: 0 Destination: 16 Length: 48 Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading object definition file "Common/Main.ini". Loading object definition file "Bonus/Slots.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading start position "Sonic Start" from file "../Levels/Slots/Start Location/Sonic/1.bin"... Loading rings from file "../Levels/Slots/Ring Pos/1.bin", using compression Uncompressed... Loading objects from file "../Levels/Slots/Object Pos/1.bin", using compression Uncompressed... Loading start position "Knuckles Start" from file "../Levels/Slots/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 0.3210537 second(s). Load completed. Loading Rolling Jump Bonus... Loading 128x128 chunks from file "../Levels/Pachinko/Chunks/Primary.bin", using compression Kosinski... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading layout from file "../Levels/Pachinko/Layout/1.bin", using compression Uncompressed... Loading palette file "../Levels/Pachinko/Palettes/Main.bin"... Source: 0 Destination: 16 Length: 48 Loading 8x8 tiles from file "../Levels/Pachinko/Tiles/Pachinko.bin", using compression KosinskiM... Loading 16x16 blocks from file "../Levels/Pachinko/Blocks/Primary.bin", using compression Kosinski... Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading object definition file "Common/Main.ini". Loading object definition file "Bonus/Pachinko.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Pachinko.MagneticSphere from "Bonus\MagneticSphere.cs"... Compiling code file... Loading ObjectDefinition type S3KObjectDefinitions.Pachinko.TriangleBumper from "Bonus\TriangleBumper.cs"... Compiling code file... Compile succeeded. Compile succeeded. Loading objects from file "../Levels/Pachinko/Object Pos/1.bin", using compression Uncompressed... Loading rings from file "../Levels/Pachinko/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Sonic Start" from file "../Levels/Pachinko/Start Location/Sonic/1.bin"... Loading start position "Knuckles Start" from file "../Levels/Pachinko/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 0.7258508 second(s). Load completed. Saving Rolling Jump Bonus... System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 949 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Loading Angel Island Zone Act 1... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Primary.bin", using compression KosinskiM... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Primary.bin", using compression Kosinski... Loading 128x128 chunks from file "../Levels/AIZ/Chunks/Act 1.bin", using compression Kosinski... Loading 16x16 blocks from file "../Levels/AIZ/Blocks/Act 1 Main Level.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/AIZ/Tiles/Act 1 Main Level.bin", using compression KosinskiM... Loading layout from file "../Levels/AIZ/Layout/1.bin", using compression Uncompressed... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading palette file "../Levels/AIZ/Palettes/Main.bin"... Source: 0 Destination: 16 Length: 48 Loading palette file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 64 Loading extra color file "../General/Sprites/Knuckles/Palettes/Main.bin"... Source: 0 Destination: 0 Length: 16 Loading extra color file "../Levels/AIZ/Palettes/Miniboss.bin"... Source: 0 Destination: 16 Length: 16 Loading extra water color file "../Levels/AIZ/Palettes/Water.bin"... Source: 0 Destination: 0 Length: 32 Loading extra water color file "../Levels/Misc/Palettes/Water Knuckles Patch.bin"... Source: 0 Destination: 2 Length: 3 Loading object definition file "Common/Main.ini". Loading object definition file "Common/1P.ini". Loading object definition file "AIZ/Main.ini". Loading object definition file "AIZ/E.ini". Loading object definition file "AIZ/1.ini". Loading object definition file "AIZ/1E.ini". Loading ObjectDefinition type S3KObjectDefinitions.Common.PathSwap from "Common\PathSwap.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.PathSwap.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleBlock from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleBlock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal from "Common\InvisibleBlock.cs"... Loading ObjectDefinition type S3KObjectDefinitions.Common.InvisibleHurtBlockVertical from "Common\InvisibleBlock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockVertical.dll"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.InvisibleHurtBlockHorizontal.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Monitor from "Common\Monitor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Monitor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spring from "Common\Spring.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spring.dll"... Loading ObjectDefinition type S3KObjectDefinitions.Common.Spikes from "Common\Spikes.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.Common.Spikes.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.RideVine from "AIZ\RideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.RideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.GiantRideVine from "AIZ\GiantRideVine.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.GiantRideVine.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FloatingPlatform from "Common\FloatingPlatform.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FloatingPlatform.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.Rock from "Common\AIZLRZEMZRock.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.Rock.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.HollowTree from "AIZ\HollowTree.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.HollowTree.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.CorkFloor from "Common\CorkFloor.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.CorkFloor.dll"... Loading ObjectDefinition type S3KObjectDefinitions.AIZ.FallingLog from "AIZ\FallingLog.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.AIZ.FallingLog.dll"... Loading objects from file "../Levels/AIZ/Object Pos/1.bin", using compression Uncompressed... Loading start position "Sonic Start" from file "../Levels/AIZ/Start Location/Sonic/1.bin"... Loading rings from file "../Levels/AIZ/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Knuckles Start" from file "../Levels/AIZ/Start Location/Knuckles/1.bin"... Drawing block bitmaps... Drawing chunk bitmaps... Level loaded in 1.2798586 second(s). Load completed. Saving Angel Island Zone Act 1... Saving Angel Island Zone Act 1... System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at SonicRetro.SonLVL.GUI.MainForm.buildAndRunToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Programs\SonLVL\SonLVL\MainForm.cs:line 949 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)