Program: LevelConverter
Build Date: 05/14/2020 14:16:36
OS Version: Microsoft Windows NT 6.2.9200.0
Log:
Opening INI file "C:\Users\axelm\Documents\Juegos y hacking\sonic hacking\skdisasm-master\skdisasm-master\SonLVL INI Files\SonLVL - S&K.ini"...
Game type is S3K.
Loading Lava Reef Zone Act 1...
Loading 8x8 tiles from file "../Levels/LRZ/Tiles/Primary.bin", using compression KosinskiM...
Loading 128x128 chunks from file "../Levels/LRZ/Chunks/Primary.bin", using compression Kosinski...
Loading 16x16 blocks from file "../Levels/LRZ/Blocks/Primary.bin", using compression Kosinski...
Loading 16x16 blocks from file "../Levels/LRZ/Blocks/Act 1 Secondary.bin", using compression Kosinski...
Loading 128x128 chunks from file "../Levels/LRZ/Chunks/Act 1 Secondary.bin", using compression Kosinski...
Loading 8x8 tiles from file "../Levels/LRZ/Tiles/Act 1 Secondary.bin", using compression KosinskiM...
Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"...
Source: 0 Destination: 0 Length: 16
Loading layout from file "../Levels/LRZ/Layout/1.bin", using compression Uncompressed...
Loading palette file "../Levels/LRZ/Palettes/1.bin"...
Source: 0 Destination: 16 Length: 48
Loading objects from file "../Levels/LRZ/Object Pos/1.bin", using compression Uncompressed...
Loading rings from file "../Levels/LRZ/Ring Pos/1.bin", using compression Uncompressed...
Loading start position "Sonic Start" from file "../Levels/LRZ/Start Location/Sonic/1.bin"...
Loading start position "Knuckles Start" from file "../Levels/LRZ/Start Location/Knuckles/1.bin"...
Loading type S3KObjectDefinitions.LRZ.RockSprite from "LRZ\RockSprite.cs"...
Loading type from cached assembly "dllcache\S3KObjectDefinitions.LRZ.RockSprite.dll"...
System.AggregateException: Se han producido uno o varios errores. ---> System.ArgumentNullException: El valor no puede ser nulo.
en System.Threading.Monitor.ReliableEnter(Object obj, Boolean& lockTaken)
en SonicRetro.SonLVL.API.LevelData.ReadFile(String file, CompressionType cmp) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 1631
en S3KObjectDefinitions.LRZ.RockSprite.Init() en c:\Users\axelm\Documents\Juegos y hacking\sonic hacking\skdisasm-master\skdisasm-master\SonLVL INI Files\LRZ\RockSprite.cs:línea 30
en SonicRetro.SonLVL.API.LevelData.LoadLevelExtraObjects(Boolean loadGraphics) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 822
en SonicRetro.SonLVL.API.LevelData.<>cDisplayClass70_0.b__4() en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 323
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
en System.Threading.Tasks.Task.FastWaitAll(Task[] tasks)
en System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions)
en System.Threading.Tasks.Parallel.Invoke(Action[] actions)
en SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 322
en SonicRetro.SonLVL.LevelConverter.MainForm.ConvertLevel() en E:\Programs\SonLVL\LevelConverter\MainForm.cs:línea 138
en SonicRetro.SonLVL.LevelConverter.MainForm.button1_Click(Object sender, EventArgs e) en E:\Programs\SonLVL\LevelConverter\MainForm.cs:línea 107
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
---> (Nº de excepción interna 0) System.ArgumentNullException: El valor no puede ser nulo.
en System.Threading.Monitor.ReliableEnter(Object obj, Boolean& lockTaken)
en SonicRetro.SonLVL.API.LevelData.ReadFile(String file, CompressionType cmp) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 1631
en S3KObjectDefinitions.LRZ.RockSprite.Init() en c:\Users\axelm\Documents\Juegos y hacking\sonic hacking\skdisasm-master\skdisasm-master\SonLVL INI Files\LRZ\RockSprite.cs:línea 30
en SonicRetro.SonLVL.API.LevelData.LoadLevelExtraObjects(Boolean loadGraphics) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 822
en SonicRetro.SonLVL.API.LevelData.<>cDisplayClass70_0.b__4() en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 323
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()<---
Program: LevelConverter Build Date: 05/14/2020 14:16:36 OS Version: Microsoft Windows NT 6.2.9200.0 Log: Opening INI file "C:\Users\axelm\Documents\Juegos y hacking\sonic hacking\skdisasm-master\skdisasm-master\SonLVL INI Files\SonLVL - S&K.ini"... Game type is S3K. Loading Lava Reef Zone Act 1... Loading 8x8 tiles from file "../Levels/LRZ/Tiles/Primary.bin", using compression KosinskiM... Loading 128x128 chunks from file "../Levels/LRZ/Chunks/Primary.bin", using compression Kosinski... Loading 16x16 blocks from file "../Levels/LRZ/Blocks/Primary.bin", using compression Kosinski... Loading 16x16 blocks from file "../Levels/LRZ/Blocks/Act 1 Secondary.bin", using compression Kosinski... Loading 128x128 chunks from file "../Levels/LRZ/Chunks/Act 1 Secondary.bin", using compression Kosinski... Loading 8x8 tiles from file "../Levels/LRZ/Tiles/Act 1 Secondary.bin", using compression KosinskiM... Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Loading layout from file "../Levels/LRZ/Layout/1.bin", using compression Uncompressed... Loading palette file "../Levels/LRZ/Palettes/1.bin"... Source: 0 Destination: 16 Length: 48 Loading objects from file "../Levels/LRZ/Object Pos/1.bin", using compression Uncompressed... Loading rings from file "../Levels/LRZ/Ring Pos/1.bin", using compression Uncompressed... Loading start position "Sonic Start" from file "../Levels/LRZ/Start Location/Sonic/1.bin"... Loading start position "Knuckles Start" from file "../Levels/LRZ/Start Location/Knuckles/1.bin"... Loading type S3KObjectDefinitions.LRZ.RockSprite from "LRZ\RockSprite.cs"... Loading type from cached assembly "dllcache\S3KObjectDefinitions.LRZ.RockSprite.dll"... System.AggregateException: Se han producido uno o varios errores. ---> System.ArgumentNullException: El valor no puede ser nulo. en System.Threading.Monitor.ReliableEnter(Object obj, Boolean& lockTaken) en SonicRetro.SonLVL.API.LevelData.ReadFile(String file, CompressionType cmp) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 1631 en S3KObjectDefinitions.LRZ.RockSprite.Init() en c:\Users\axelm\Documents\Juegos y hacking\sonic hacking\skdisasm-master\skdisasm-master\SonLVL INI Files\LRZ\RockSprite.cs:línea 30 en SonicRetro.SonLVL.API.LevelData.LoadLevelExtraObjects(Boolean loadGraphics) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 822 en SonicRetro.SonLVL.API.LevelData.<>cDisplayClass70_0.b__4() en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 323
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
en System.Threading.Tasks.Task.FastWaitAll(Task[] tasks)
en System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions)
en System.Threading.Tasks.Parallel.Invoke(Action[] actions)
en SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 322
en SonicRetro.SonLVL.LevelConverter.MainForm.ConvertLevel() en E:\Programs\SonLVL\LevelConverter\MainForm.cs:línea 138
en SonicRetro.SonLVL.LevelConverter.MainForm.button1_Click(Object sender, EventArgs e) en E:\Programs\SonLVL\LevelConverter\MainForm.cs:línea 107
en System.Windows.Forms.Control.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnClick(EventArgs e)
en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ButtonBase.WndProc(Message& m)
en System.Windows.Forms.Button.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
---> (Nº de excepción interna 0) System.ArgumentNullException: El valor no puede ser nulo.
en System.Threading.Monitor.ReliableEnter(Object obj, Boolean& lockTaken)
en SonicRetro.SonLVL.API.LevelData.ReadFile(String file, CompressionType cmp) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 1631
en S3KObjectDefinitions.LRZ.RockSprite.Init() en c:\Users\axelm\Documents\Juegos y hacking\sonic hacking\skdisasm-master\skdisasm-master\SonLVL INI Files\LRZ\RockSprite.cs:línea 30
en SonicRetro.SonLVL.API.LevelData.LoadLevelExtraObjects(Boolean loadGraphics) en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 822
en SonicRetro.SonLVL.API.LevelData.<>c DisplayClass70_0.b__4() en E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:línea 323
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()<---