AggregateException: One or more errors occurred. => FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly?
Loading Angel Island Zone Act 2...
8x8 tile file "../Levels/AIZ/Tiles/Act 2 Primary.bin" not found.
8x8 tile file "../Levels/AIZ/Tiles/Act 2 Secondary.bin" not found.
Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"...
Source: 0 Destination: 0 Length: 16
Layout file "../Levels/AIZ/Layout/2.bin" not found.
128x128 chunk file "../Levels/AIZ/Chunks/Act 2.bin" not found.
16x16 block file "../Levels/AIZ/Blocks/Act 2 Primary.bin" not found.
16x16 block file "../Levels/AIZ/Blocks/Act 2 Secondary.bin" not found.
System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly?
at SonicRetro.SonLVL.API.LevelData.LoadLevelPalette() in E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 689
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout)
at System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions)
at System.Threading.Tasks.Parallel.Invoke(Action[] actions)
at SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) in E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 179
at SonicRetro.SonLVL.GUI.MainForm.backgroundLevelLoader_DoWork(Object sender, DoWorkEventArgs e) in E:\Programs\SonLVL\SonLVL\MainForm.cs:line 574
---> (Inner Exception #0) System.IO.FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly?
File name: '../General/Sprites/Sonic/Palettes/SonicAndTails.bin'
at SonicRetro.SonLVL.API.LevelData.LoadLevelPalette() in E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 689
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
It can't find any of the files it needs. The S3K disassembly on GitHub should be pre-split, so all the files should be there. It should come with SonLVL files too.
AggregateException: One or more errors occurred. => FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly?
Loading Angel Island Zone Act 2... 8x8 tile file "../Levels/AIZ/Tiles/Act 2 Primary.bin" not found. 8x8 tile file "../Levels/AIZ/Tiles/Act 2 Secondary.bin" not found. Loading palette file "../General/Sprites/Sonic/Palettes/SonicAndTails.bin"... Source: 0 Destination: 0 Length: 16 Layout file "../Levels/AIZ/Layout/2.bin" not found. 128x128 chunk file "../Levels/AIZ/Chunks/Act 2.bin" not found. 16x16 block file "../Levels/AIZ/Blocks/Act 2 Primary.bin" not found. 16x16 block file "../Levels/AIZ/Blocks/Act 2 Secondary.bin" not found. System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly? at SonicRetro.SonLVL.API.LevelData.LoadLevelPalette() in E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 689 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout, CancellationToken cancellationToken) at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeout) at System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions) at System.Threading.Tasks.Parallel.Invoke(Action[] actions) at SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) in E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 179 at SonicRetro.SonLVL.GUI.MainForm.backgroundLevelLoader_DoWork(Object sender, DoWorkEventArgs e) in E:\Programs\SonLVL\SonLVL\MainForm.cs:line 574 ---> (Inner Exception #0) System.IO.FileNotFoundException: Palette file could not be loaded! Have you set up your disassembly properly? File name: '../General/Sprites/Sonic/Palettes/SonicAndTails.bin' at SonicRetro.SonLVL.API.LevelData.LoadLevelPalette() in E:\Programs\SonLVL\SonLVLAPI\LevelData.cs:line 689 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---