I was looking through the final boss object when I came across this minor issue. The value is set to $100, which should be changed to btnUp<<8 to be consistent with the signpost object and the prison capsule object in order to better understand what command was set at the high byte.
I was looking through the final boss object when I came across this minor issue. The value is set to $100, which should be changed to btnUp<<8 to be consistent with the signpost object and the prison capsule object in order to better understand what command was set at the high byte.
https://github.com/sonicretro/s1disasm/blob/f4753dc01b6996682ed688ee16a24f021bca7cdf/_incObj/85%20Boss%20-%20Final.asm#L444