In the tutorial you point out that one could/should use the Maya devkit, but as it happens you actually can't.
The devkit includes the same header files and most library files, but excludes the Python library files, namely python27.lib on Windows and libpython27.so on Linux. These are only accessible from a complete install of Maya.
Figured I'd document this here for Googler's finding their way, since this seems to be just the only complete resource on building Python extensions for Maya.
In the tutorial you point out that one could/should use the Maya devkit, but as it happens you actually can't.
The devkit includes the same header files and most library files, but excludes the Python library files, namely
python27.lib
on Windows andlibpython27.so
on Linux. These are only accessible from a complete install of Maya.