Closed mrneo240 closed 3 years ago
Hi, I only build from inside VS (2019).
The project "GDMENUCardManager" is for windows only. "GDMENUCardManager.AvaloniaUI" is multi platform UI.
Here's my settings for publishing each one:
Windows
Linux (can change the target runtime to mac/win if desired)
It's possible to build on command line too.
If you find any bug or add new feature please share it here too :)
Thank you! I settled on using these for now for my releases:
dotnet publish -c Release -r linux-x64 --self-contained false -o ./publish/linux-x64 .\GDMENUCardManager.AvaloniaUI\GDMENUCardManager.AvaloniaUI.csproj
dotnet publish -c Release -r osx-x64 --self-contained false -o ./publish/osx-x64 .\GDMENUCardManager.AvaloniaUI\GDMENUCardManager.AvaloniaUI.csproj
dotnet publish -c release -r win-x64 --self-contained false -o ./publish/win-x64 .\GDMENUCardManager\GDMENUCardManager.csproj
Hello,
How can I compile each flavor of build for my fork?