Closed L10N37 closed 2 years ago
Hi. What happens? I have no idea about those "13 unlicensed games".
On the old version the games just have no name. On this one, it simply compiles a list and tells you it's ignored those files.
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From: Matheus Fraguas @.> Sent: Tuesday, July 12, 2022 12:15:59 AM To: sonik-br/GDMENUCardManager @.> Cc: VajskiDs @.>; Author @.> Subject: Re: [sonik-br/GDMENUCardManager] Unlicensed GDI (Issue #31)
Hi. What happens? I have no idea about those "13 unlicensed games".
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Which old version? What games? Without more details, it's impossible to help.
The madsheep version/s.
All unlicensed games, pier solar as 1 example. Another is an unlicensed port from some other obscure JP console. There were 13 in total.
TBH the library was a full verified set, but in BIN/CUE. I had to convert the entire set to GDI after removing the fat.
Unfortunately, 1 in 5 games wont work and aren't recognised as game discs.
Because some of the games definitely worked when found elsewhere, and already in a suitable format, I know it's not incompatibilities so I've moved on to the TOSEC dump.
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From: Matheus Fraguas @.> Sent: Wednesday, July 13, 2022 3:09:29 AM To: sonik-br/GDMENUCardManager @.> Cc: VajskiDs @.>; Author @.> Subject: Re: [sonik-br/GDMENUCardManager] Unlicensed GDI (Issue #31)
Which old version? What games? Without more details, it's impossible to help.
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I think i found the cause of some games not working, I think it's any game with more than 3 bin files. I guess you'd have to convert them to single bin, then to GDI.. not that it helps with the (UNL) images, but good to note.
Good to know. My app uses an library to read GDI files. I can debug to see if the lib supports those games or if it's a faulty on my side.
Anyway, homebrews are generally in CDI/MDS/CCD format and not on GDI format.
I won't have time to debug this in the near future. Closing this now but I will update here if/when I found out more about this problem. Thanks for reporting.
As mentioned the entire set was in BIN/CUE. I tried GDI drop and it worked, so I found awfulbears update that allowed automated batch for the entire library. This is how I have them all as GDI
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From: Matheus Fraguas @.> Sent: Wednesday, July 13, 2022 11:23:06 PM To: sonik-br/GDMENUCardManager @.> Cc: VajskiDs @.>; Author @.> Subject: Re: [sonik-br/GDMENUCardManager] Unlicensed GDI (Issue #31)
Good to know. My app uses an library to read GDI files. I can debug to see if the lib supports those games or if it's a faulty on my side.
Anyway, homebrews are generally in CDI/MDS/CCD format and not on GDI format.
I won't have time to debug this in the near future. Closing this now but I will update here if/when I found out more about this problem. Thanks for reporting.
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I tested with piersolar converted to GDI.
The conversion tool generated a GDI file, plus track1.raw (audio) and track2.bin (data).
Even the GDRom Explorer
tool can't open this image.
This converted game works on the dreamcast?
Yes, that's normal. GDI is similar to Cue as it's also a descriptive text format.
as mentioned, the unlicensed games are a no no in this version of GDmenu card manager. It won't allow me to add them at all, so I wouldn't know if they work.
here's an example of a worker/s and a non-worker from the Redump library.
Resident Evil 3 (USA) converted from BIN/CUE to GDI. Working.
Dino Crisis (USA), converted as above from the same redump library, working.
Resident Evil: Code Veronica (USA) , converted as above from the same redump library.
There are many more that worked, but I obviously didn't go through over 300 games and try them all.
now a broken image that isn't recognised.
Resident Evil 2 (Tried both EURO PAL/ NTSC US) Disc 1 and Disc 2, both broken.
Again, off memory... There are many more broken. Add Pier Solar to that list.
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From: Matheus Fraguas @.> Sent: Thursday, July 14, 2022 3:49:28 AM To: sonik-br/GDMENUCardManager @.> Cc: VajskiDs @.>; Author @.> Subject: Re: [sonik-br/GDMENUCardManager] Unlicensed GDI (Issue #31)
I tested with piersolar converted to GDI. The conversion tool generated a GDI file, plus track1.raw (audio) and track2.bin (data). Even the GDRom Explorer tool can't open this image. This converted game works on the dreamcast?
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Well you can put the game as a folder directly on the card and not use any manager. And try if it load using gdemu. I think it will not work. But please test it.
OK I will test that within the next few days 😊
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From: Matheus @.> Sent: Friday, 15 July 2022 1:03 AM To: @.> Cc: @.>; @.> Subject: Re: [sonik-br/GDMENUCardManager] Unlicensed GDI (Issue #31)
Well you can put the game as a folder directly on the card and not use any manager. And try if it load using gdemu. I think it will not work. But please test it.
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Won't allow unlicensed GDI , no big deal, but list was cut short of 13 unlicensed games.