Open AevumDecessus opened 5 years ago
That's... bizarre. Pet Coral isn't referenced anywhere sl_ascend's codebase.
I can confirm this. I searched through the code upon encountering the issue, and came away similarly confused.
This is fairly easy to reproduce: it only seems to be an issue when doing the gremlins, and blacklisting Pet Coral alleviates the issue.
Those are probably the best leads: it is something to do with familiar handling for gremlins, and it acknowledges the blacklist.
This uhh... still happening? Still haven't observed it myself.
with sl_beta_test set to true, pre-adventures fails always with
Starting preadventure script... You don't have a Pet Coral for a familiar.
, regardless if you even own a beach comb or not