soopercool101 / BrawlCrate

BrawlBox/BrawlTools Fork, Wii File Editor
https://discord.gg/s7c8763
GNU Lesser General Public License v3.0
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Texture importing includes .tex0 extension #22

Closed Kevinn1109 closed 3 years ago

Kevinn1109 commented 3 years ago

When mass-importing tex0 files to a brres archive, the tool includes the tex0 extension in the name of all textures. This is unwanted behaviour, as they will have to be fixed manually, which takes a lot of time.

The alternative, importing textures without extension, makes a window pop-up to re-encode the textures, which is unwanted as well.

It would be great if the extension of imported files is discarded in the names inside the brres.

soopercool101 commented 3 years ago

What method are you using to mass-import these textures? Because I'm not running into such an issue on my end.

Mass-import using multiselect: https://gfycat.com/AdolescentSoggyEasteuropeanshepherd

Mass-import from folder: https://gfycat.com/AnguishedConcreteBeaver