Describe the bug
Whenever I import a model to a Mario Kart Wii character file, some vertexes are always a bit off. When you open it again, it gets worse.
To Reproduce
Steps to reproduce the behavior:
Open an MKWii Character SZS file and swap a model.
Preview it and play some (maybe broken) animations
Close it
Wait for a few hours
Open it again
The model you swapped should (somewhat) explode.
Expected behavior
I know computer files degrade but it shouldn't be this rapid.
This wasn't my first time experiencing this problem with MKWii Files.
Screenshots
Desktop
OS: Windows 11 Victus HP gaming laptop, Version v0.40
Additional context
By "X not working", I meant "model explodes while doing X"
Describe the bug Whenever I import a model to a Mario Kart Wii character file, some vertexes are always a bit off. When you open it again, it gets worse. To Reproduce Steps to reproduce the behavior:
Expected behavior I know computer files degrade but it shouldn't be this rapid. This wasn't my first time experiencing this problem with MKWii Files.
Screenshots
![BrawlCrate v0 40 - Advanced Model Editor - model 7_5_2023 3_07_43 PM](https://github.com/soopercool101/BrawlCrate/assets/137666723/9921076a-2202-4009-b8ee-a4af7604b945)
Desktop
Additional context By "X not working", I meant "model explodes while doing X"
Was working on this: msh_wii.zip
If I were to be honest it is a little bit funny but it's just annoying when you're working on something serious.