Describe the bug
When a Particle Node is edited in any way. The REFT texture references in the Particle Node will be deleted when the file is saved.
To Reproduce
Steps to reproduce the behavior:
Open a REFF's Particle Node
Make any change.
Save
See error in the binary preview
Expected behavior
Previously, Particle nodes would maintain the REFT textures when saved.
Screenshots
If applicable, add screenshots to help explain your problem.
BEFOREAFTER SAVEAFTER TYPING THE TEXTURE NAME INTO THE "Texture1Name" INTO THE PARTICLE PARAMETERS AND SAVING
Desktop (please complete the following information):
OS: [Windows 10]
Version [Canary #9cdd787]
Crash Log
Additional context
Please attach any relevant files you were working on.
Describe the bug When a Particle Node is edited in any way. The REFT texture references in the Particle Node will be deleted when the file is saved.
To Reproduce Steps to reproduce the behavior:
Expected behavior Previously, Particle nodes would maintain the REFT textures when saved.
Screenshots If applicable, add screenshots to help explain your problem. BEFORE AFTER SAVE AFTER TYPING THE TEXTURE NAME INTO THE "Texture1Name" INTO THE PARTICLE PARAMETERS AND SAVING
Desktop (please complete the following information):
Crash Log
Additional context
Please attach any relevant files you were working on.