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BSL'S don't count on death toll in F6 #196

Closed Cairothefox closed 1 year ago

Cairothefox commented 1 year ago

Describe the bug when a CP's death has happened there BSL does not count towards the death toll on the F6 as it should even for overwatch

To reproduce Steps to reproduce the behaviour:

  1. CP Dies
  2. Check F6
  3. Look at death counter in the F6
  4. See error

Expected behaviour When a CP dies within the city limit or Overwatch trans human arm asset, the death counter should go up by 1 and have a 10 cycle timer before it expires so CP's are not asking for JW reason count.

Screenshots If applicable, add screenshots to help explain your problem.

impulse version (press F1 in the bottom right): 1.12.0

Lua error If applicable, post the error here in full.

Additional context Add any other context about the problem here.

justinbrick commented 1 year ago

This has been put in a hotfix - while checked for syntax errors, it was not checked for logic errors, so it might not be resolved. I'll leave this open for the time being, but we might be able to consider it resolved, check back in tomorrow.

justinbrick commented 1 year ago

Good to go, thanks for reporting!