sorax000 / wiiflow

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FAT32 Support #40

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Be able to run from fat32 like usbloadercfg.

Original issue reported on code.google.com by mgrimmen...@gmail.com on 25 Oct 2009 at 11:35

GoogleCodeExporter commented 8 years ago
Fat32 works for me but the forwarder might not work

Original comment by hubertsc...@gmail.com on 13 Nov 2009 at 4:17

GoogleCodeExporter commented 8 years ago
How could this work if it has not been implemented yet? Are you sure you know 
what we 
are this is? I'm talking about the iso's being on a fat32 partition instead of 
a wbfs 
one. I know Narolez knows what this is.

Original comment by mgrimmen...@gmail.com on 13 Nov 2009 at 10:29

GoogleCodeExporter commented 8 years ago
This would be an awesome addition.  I hope it can be done!!

Original comment by wac...@gmail.com on 13 Nov 2009 at 10:36

GoogleCodeExporter commented 8 years ago
The code is open source and available so I'm pretty sure Narolez can do it. It 
will 
probably be added to the todo list.

Original comment by mgrimmen...@gmail.com on 13 Nov 2009 at 10:39

GoogleCodeExporter commented 8 years ago
Yes FAT32 support is on my todo list. ;)

Original comment by Naro...@googlemail.com on 14 Nov 2009 at 7:57

GoogleCodeExporter commented 8 years ago
gracias Narolez
ill be glad to help beta test

let me know

xzxero

Original comment by fulltime...@gmail.com on 14 Nov 2009 at 9:05

GoogleCodeExporter commented 8 years ago

Original comment by Naro...@googlemail.com on 17 Nov 2009 at 9:52

GoogleCodeExporter commented 8 years ago
I can't wait for this! Cauz my games are in Fat32 so i can't use wiiflow for 
now it 
looks really awesome!

Original comment by alexbros...@gmail.com on 3 Dec 2009 at 3:09

GoogleCodeExporter commented 8 years ago
FAT32 is not such a big deal, unless you guy can manage to also develop a way 
to 
load a compressed ISO file. 
FAT32 has a 4GB file size limit, and uncompressed full-disk ISO images take up 
4.7 
GB.

Other filesystems options are ext2/3/4 if you are a linux guy, but that would 
be too 
hard for non-geeks on windows to use. I think there are installable drivers for 
windows, but I don't know if they are stable of feature-full.

NTFS would be a possibility, but will probably be also impossible to make 
because 
NTFS is too complex, unless you devs can simply pick NTFS-3G and compile it to 
PPC 
with just a thin layer to integrate it. Even then, it might cost too many 
system 
resources (cpu cycles/ram), which might affect gameplay.

Last option is exFAT, available in Windows Vista and Windows 7, and also as an 
installable to XP. It is a spiritual succesor to FAT32, gets rid of its 
limitations, and has 
a much more simple and efficient disk layout, and is also much lighter than 
NTFS on 
system resources (CPU/RAM). The bad part is, it seems there is no open source 
implementation yet - although I could be wrong, there have been a few months 
since 
I searched for it. 

FAT32 seems to be the easy way in terms of getting another filesystem on board, 
but 
without a way to have on-the fly decompression of compressed .ISO files, it is 
useless. 

Perhaps a smart coder can make a custom driver to load a compressed ISO from 
FAT32. There are a few different algorithms geared for very fast decompression 
and 
low system requirements (LZO/UCL and a few others), and a few open source 
resources available on this page:

http://www.oberhumer.com/

Original comment by tiago.fr...@gmail.com on 18 Dec 2009 at 11:03

GoogleCodeExporter commented 8 years ago
FAT32 and NTFS are both already working on Configurable USB Loader. Only 
drawback is at 
the moment NTFS does not support writing, only reading.....for now!! Fat32 
works 
flawlessly. As for the 4gig limit, that is not a problem either because most 
Wii games 
are way under that limit when converted to .wbfs files or CISO. Only Smash Bros 
and 
Metroid Trilogy are above that limit that i know of but there may be more, but 
those 
games work perfectly as .wbfs files split at 4Gig.

Original comment by empni...@googlemail.com on 18 Dec 2009 at 12:22

GoogleCodeExporter commented 8 years ago
I formatted My 500GB WD Elements drive to FAT32 using "Wii Backup Manager" under
Windows 7 x64. Added games in .wbfs format to the wbfs folder on the drive and 
I get
a ret=-1 error. The device is compatible as it works with no issues when 
formatted as
WBFS itself. Any ideas?

Original comment by twig...@gmail.com on 19 Dec 2009 at 2:07

GoogleCodeExporter commented 8 years ago
There is nothing to do, wait with us for the next update, or why not a test 
revision? it would be nice if Narolez could release us a test revision.

Original comment by alexbros...@gmail.com on 19 Dec 2009 at 2:44

GoogleCodeExporter commented 8 years ago
I should never have requested this. I would much rather have every other 
feature creep 
item on the list of things to do and this item as dead last. It it just not 
that 
important to me. If it's not broke then don't try and change or fix it. Not 
that much 
of a benefit if any at all from having this. It is a much better idea to a 
dedicated 
hdd for the wii anyways. When time permits then add this. Just my rantings 
nothing 
personal.

Original comment by mgrimmen...@gmail.com on 19 Dec 2009 at 3:10

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
I disagree your opinion, seriously. Its the most important issue for some of 
us, we
can't use wiiflow at all if our games are on fat32. I dont really understand 
your 
meaning.

Original comment by alexbros...@gmail.com on 19 Dec 2009 at 3:18

GoogleCodeExporter commented 8 years ago
If you want to use the best loader available then format as wbfs and use 
wiiflow. 
Otherwise use configurable usb loader or usb loader gx etc. I personally think 
wiiflow 
beats them hands down on the gui interface by far. The other are not even close 
in this 
area and don't even care to be. If you want the best user experience then 
wiiflow has 
it. Since wiiflow is using the Original file system which is wbfs and it works 
100% 
then why waste time screwing it so that other people can use it with other 
loaders. It 
works just fine as is. Not saying that this won't be added. It most definitely 
will. 
And it will be soon. I'm just saying that I would have put it off until the end.

Original comment by mgrimmen...@gmail.com on 19 Dec 2009 at 6:23

GoogleCodeExporter commented 8 years ago
FAT32 support is needed, just because you (mgrimmenator) dont need it, there 
are plenty 
of us that will use it. I currently have 451 games on a FAT32 drive and would 
like to 
able to try wiiflow out, and if its compatibilty is as good as Config loader 
then i 
will probably swap for good as yes wiiflow does have the best looking gui, but 
then 
again its only a loader. Its only onscreen for a minute or so before a game is 
loaded 
so is it really that important.

Original comment by empni...@googlemail.com on 19 Dec 2009 at 10:08

GoogleCodeExporter commented 8 years ago
@mgrimmenator: In fact, i really dont want to format to wiiflow cauz i have a 
seagate
and some seagate have issuw with WBFS partition on windows. It's not everyone's 
HHD
but mine didnt be able to be read after several month with WBFS manager and any 
WBFS
tools on windows (so, i wasnt able to add games or copie games on my computer, 
but it
was still working on the wii) so it was shit. This is why I format it to fat32. 
In
that way, it's safe. I recommand WBFS for anyone.

Original comment by alexbros...@gmail.com on 19 Dec 2009 at 1:47

GoogleCodeExporter commented 8 years ago
Appreciate the comments. After reading all the posts I can see why it is 
important to 
some to have fat32 and where the value is. I can even understand to a degree 
that it 
may be wanted sooner than later. I was not saying abandon it just to get all 
bugs fixed 
first, add in ability to boot disc from loader, redirect to channels, and other 
features first then do the fat32.

Original comment by mgrimmen...@gmail.com on 19 Dec 2009 at 3:20

GoogleCodeExporter commented 8 years ago
@Narolez: Dont forget that games can be on subfolder in WBFS (just to be sure 
that 
it will be able to read them too ^^)

Original comment by alexbros...@gmail.com on 20 Dec 2009 at 11:47

GoogleCodeExporter commented 8 years ago
No Update on this?

Original comment by dancingb...@rocketmail.com on 2 Jan 2010 at 10:51

GoogleCodeExporter commented 8 years ago
I also interested in one update....
I would like to try the fantastic wiiflow in my wii but i have a hard disc in 
fat32...

I hope after Cristmas you can develop this aplication for makling it work in 
fat32
and ntfs....

Original comment by joloca...@gmail.com on 7 Jan 2010 at 8:30

GoogleCodeExporter commented 8 years ago
please add too NTFS, i can´t be in USB Loader GX more!!!
You want a Translation to spanish? Ask me I (RAVMN) make the translation for the
original version

Original comment by rvmn95 on 12 Jan 2010 at 2:43

GoogleCodeExporter commented 8 years ago
Please....any update on this?¿?

Original comment by joloca...@gmail.com on 14 Jan 2010 at 1:48

GoogleCodeExporter commented 8 years ago
Please....any update on this?¿?

Original comment by joloca...@gmail.com on 14 Jan 2010 at 1:48

GoogleCodeExporter commented 8 years ago
I need ntfs. 
WBFS is fine but:
- It seems that xbfs is not very stable when you remove a game. Many user 
reports 
that removing a game from a wbfs drive might impact the other games.
- It requires a special iso manager to transfer iso. With ntfs, you can move 
around 
from one disk to another without any extra software

Fat32 is not nice as you can not handle 4.0+ TB files.

USB loader GX handles ntfs. Maybe its code can be resused.

Regards,
Gabriel

Original comment by gab...@gmail.com on 29 Jan 2010 at 4:29

GoogleCodeExporter commented 8 years ago
r-win is working on it, i dont know when it will come out, but it will be 
sooner than 
we probably think. 

Original comment by alexbros...@gmail.com on 29 Jan 2010 at 11:40

GoogleCodeExporter commented 8 years ago
Excellent.  Keep up the hard work, devs!

Original comment by bizewo...@gmail.com on 1 Feb 2010 at 12:46

GoogleCodeExporter commented 8 years ago
Great ! 
This is very good news !

Original comment by gab...@gmail.com on 1 Feb 2010 at 12:58

GoogleCodeExporter commented 8 years ago
Thanks for rev36, this is working flawlessly!

Original comment by alexbros...@gmail.com on 12 Mar 2010 at 2:06

GoogleCodeExporter commented 8 years ago
Fixed in r36

Original comment by e.bovend...@gmail.com on 17 Mar 2010 at 12:11

GoogleCodeExporter commented 8 years ago
FAT32 is added?  Brilliant! Checking it out tonight.

Original comment by uki....@gmail.com on 23 Mar 2010 at 5:42

GoogleCodeExporter commented 8 years ago
Have tried r92 but still wasn't able to load wbfs files from a Fat32 partition. 
Have read and tried all the information: 
http://www.wiiflowiki.com/installing/using-a-hard-drive

Is there a tutorial that explains in detail how I can get this working?

Original comment by LiQu...@gmail.com on 24 Jul 2010 at 6:24

GoogleCodeExporter commented 8 years ago
Are the wbfs files in a folder called wbfs. So it would be 
USB:/wbfs/999999.wbfs or something like that.

Original comment by pounds...@yahoo.com on 25 Jul 2010 at 1:09

GoogleCodeExporter commented 8 years ago
yes the layout is usb:/wbfs/??????.wbfs or sd:/wbfs/?????.wbfs also if you need 
help then post to the wiiflow thread or stop by the irc channel.

Original comment by mgrimmen...@gmail.com on 25 Jul 2010 at 1:49

GoogleCodeExporter commented 8 years ago
Just use wii backup manager and done xD.

Original comment by Miigotu on 25 Jul 2010 at 10:19