Presumably (from the MSDN documentation) changing the DPI of the monitor
after WZ has started will cause all of its offscreen buffers to become
invalid.
We should test this (and test things like multi-monitor support) once we
have enough users that bug reports of this nature start pouring in.
I also want to have the ability to detect and handle things like disabled
transparency settings and old OS's (windows 98 would be nice), but that's
way into the future.
Original issue reported on code.google.com by seth.h...@gmail.com on 24 Feb 2009 at 8:22
Original issue reported on code.google.com by
seth.h...@gmail.com
on 24 Feb 2009 at 8:22