Closed EPuncker closed 3 years ago
It would be possible but I'm hesitant to hardcode any data into the program or read in random none standard formats. So far all of the data comes from the files being converted that the user supplies. I'm thinking of adding an option to convert back and forth between client id and server id but that too would require the user to provide an otb file which is a standardized format.
I would love to be able to read in monster outfit data from TibiaWiki. A very ambitious idea is to work with TibiaWiki to update the creatureinfo_box template to support looktype data to render the creature image instead of using a gif. Technically speaking its possible for them to support such a concept, they already have the outfitter tool that does 99% of the work. The remaining work is to add the missing creature looktypes and to update all 1600+ monsters to use looktype data.
For demonstration purposes here is an updated version of the TibiaWiki converter using the hard coded outfit data you provided. https://gist.github.com/soul4soul/155013260db87c09f048d2c3d360227e
Another approach we can take working with TibiaWiki is to make a page of outfits similar to what they did for https://tibia.fandom.com/wiki/Effects. The page could contain a gif of the outfit, update implemented, common outfit name, outfit id, and optional list of monsters in game using the outfit. This is less ambitious and the information wouldn't be as complete but it will still help to set many monster look types.
updated file with up to 12.86 update outfits outfits.txt
I've got a file with all monsters that are present in bestiary and their respective looktypes up to version 12.30
https://pastebin.com/NSi5DE2Z
and I'm wondering if it would be useful to your project somehow to get monster looktype by name 😃