soulweaver91 / project-carrot

Project Carrot, an open source spiritual clone of the Jazz Jackrabbit 2 game engine
https://carrot.soulweaver.fi/
MIT License
38 stars 4 forks source link

Add support for textures reshaped by PCAE #27

Closed soulweaver91 closed 8 years ago

soulweaver91 commented 8 years ago

https://github.com/soulweaver91/project-carrot-pcae/issues/1

Implementing this will improve compatibility of Project Carrot. (Right now, PC crashes in SFML code on a virtual machine for instance.)

soulweaver91 commented 8 years ago

Maximum texture size to be used will be set to 4096×4096. According to http://feedback.wildfiregames.com/report/opengl/feature/GL_MAX_TEXTURE_SIZE, it is supported by all but the very weakest several generations old graphics cards, so very few people should be affected.

Remote Desktop (reported 1024×1024) will not be supported. Virtual machine support depends, the crash there doesn't to seem to be directly caused by this as it reported correct values and still fell over regardless, unless it was lying about its capabilities.

soulweaver91 commented 8 years ago

Support added to PCAE in https://github.com/soulweaver91/project-carrot-pcae/commit/209f7d4182e2237dfeb69a9131153ab3773208cc