soulweaver91 / project-carrot

Project Carrot, an open source spiritual clone of the Jazz Jackrabbit 2 game engine
https://carrot.soulweaver.fi/
MIT License
38 stars 4 forks source link

Implement the rest of the events for AR1 #36

Open soulweaver91 opened 8 years ago

soulweaver91 commented 8 years ago

Alpha Release One will be focusing on having the Shareware Demo episode fully playable, implementing all of its events with a few specific exceptions. These are (or should be, unless I missed some) the events that are used in the three levels and their completion status.

Events marked with an asterisk also need some kind of particle effects mechanism when they are destroyed/killed, though that may not belong to the scope of AR1.

These minor events specific to certain tilesets or niche situations will not be required (but may appear if adding them in is easy):

Complex ones that won't be included at that time:

soulweaver91 commented 7 years ago

Spaz Level Start should be converted to Jazz Level Start for now; Spaz can be implemented after AR1.

soulweaver91 commented 7 years ago

The other parameters than intensity are not consistent and usually useful in the Set Light event, so consider it as done for now.