The previous feature of allow a building be builded on a exit to block the pass of enemies was very interesting, or give to you a greats options to modding, for create interesting things like buildings that can be or a regular building, or a gate, for example.
In the last version, we only have is_buildable_on_exits_only property, that is awesome and works fine for walls and gates, but for example add an is_buildable_on_exits for a small buildings like farms maybe a good option :)
With that, you increase the options. buildings only for meadows, buildings for any subsquare (towers) buildings onli for exits or any convination of that. exits and anywhere, etc.
The previous feature of allow a building be builded on a exit to block the pass of enemies was very interesting, or give to you a greats options to modding, for create interesting things like buildings that can be or a regular building, or a gate, for example.
In the last version, we only have is_buildable_on_exits_only property, that is awesome and works fine for walls and gates, but for example add an is_buildable_on_exits for a small buildings like farms maybe a good option :)
With that, you increase the options. buildings only for meadows, buildings for any subsquare (towers) buildings onli for exits or any convination of that. exits and anywhere, etc.
:)