soundmud / soundrts

A real-time strategy audio game
http://jlpo.free.fr/soundrts
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Chatting during a game shouldn't make the game pause #59

Open soundmud opened 9 years ago

soundmud commented 9 years ago

The interface's focus should go into a mode allowing the game to run in parallel.

soundmud commented 6 years ago

Actually, there is another issue: when the chat message is spoken on the receptor, the client is pausing, so with a message of more than 20 seconds you could possibly disconnect your opponent.

@thgcode You might have noticed it, since you have changed some blocking voice.menu() into non-blocking voice.item().