Open soundmud opened 9 years ago
Actually, there is another issue: when the chat message is spoken on the receptor, the client is pausing, so with a message of more than 20 seconds you could possibly disconnect your opponent.
@thgcode You might have noticed it, since you have changed some blocking voice.menu() into non-blocking voice.item().
The interface's focus should go into a mode allowing the game to run in parallel.