Open soundmud opened 6 years ago
Preventing worlds from drifting from each other is almost impossible. A solution is to create a resynchronize protocol, using one of the worlds as a reference. It would also help understanding the cause of the drifting.
Preventing worlds from drifting from each other is almost impossible. A solution is to create a resynchronize protocol, using one of the worlds as a reference. It would also help understanding the cause of the drifting.