soundmud / soundrts

A real-time strategy audio game
http://jlpo.free.fr/soundrts
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the units shouldn't counter-attack to an attack from an adjacent square #99

Closed soundmud closed 5 years ago

soundmud commented 6 years ago

"your army will automatically run to adjacent areas to fight back. This one needs to be optimized. A counterattack mode switch can be designed. If the counter attack mode is opened, your army will can auto run to Retaliate into adjacent areas"

"That feature has made someone lose a game more than once. It could be useful in certain circumstances, but it should be optional on units"

Maybe the units are not reacting smartly enough. Fixing the existing modes might be enough. Or a "hold ground" mode, and a redesign of the modes, might be required.