Open Lumiscend opened 5 months ago
The big giant bones and spheres usually means you've exported the entire scene, which confuses the rigger. Try exporting just the character with Export > Fbx > Clothed Character.
Even Exporting only Clothed Character that head bone was giant but the generate rig was good...
Thank you so much!! I really really really appreciate this I was having this damn problem for a while but just can't figure out the solution!! Thank you so much again!!!!
If you know what I am doing wrong please let me know