soupday / cc_blender_tools

Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.
GNU General Public License v3.0
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Hair physics not working #22

Open mgroening opened 3 years ago

mgroening commented 3 years ago

Hi, I really like this add-on and I'm impressed with how well it works! However, the hair physics just don't work. I tried everything. I choose to automatically generate physics when importing the character. Everything looks fine. But as soon as I start playing the animation the hair doesn't move (like there are no physics at all). Baking the physics in Blender has no effect. However, the hair physics works in iClone7 as intended. Baking the physics in iClone makes also no difference. Using different hairstyles also doesn't solve this issue. I use Blender 2.93.4 and iClone 7.92. This add-on is already up-to-date. Did I perhaps miss something?

mgroening commented 2 years ago

If someone else has the same problem: My workaround is currently to render the physics simulation in CC and save it as alembic. Then I import it in Blender.

stephankellermayr commented 2 years ago

Due to the fact that IC/CC cannot export the mesh with the subdivision applied there, this workaround unfortunately makes no sense for me. The error or the "missing feature" of a correctly working physics simulation therefore remains for me.

raitan2008 commented 1 year ago

If someone else has the same problem: My workaround is currently to render the physics simulation in CC and save it as alembic. Then I import it in Blender.

Yeah, that is what I do--just have to copy over the textures. I also sometimes import the same figure without physics, set up my cam, then import it again with physics without touching any cam settings, and rendering from there.