Open gekidoslair opened 4 hours ago
Unity is throwing exceptions because the shader doesn't have a _MainTex property.
Material 'Std_Skin_Head' with Shader 'Shader Graphs/RL_SkinShader_Variants_HDRP_Tessellation' doesn't have a texture property '_MainTex'
The errors go away if I rename the property in the shader, but of course this breaks any materials that you have setup.
What happens if you add a Texture2D property and call it _MainTex and uncheck the exposed setting. So _MainTex exists but it's not used by anything.
Unity is throwing exceptions because the shader doesn't have a _MainTex property.
Material 'Std_Skin_Head' with Shader 'Shader Graphs/RL_SkinShader_Variants_HDRP_Tessellation' doesn't have a texture property '_MainTex'
The errors go away if I rename the property in the shader, but of course this breaks any materials that you have setup.