sourcemars / cocos2d-android-1

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Soundengine Problems #102

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Here some Problems I have with the SoundEnginge

The SoundPool is initalized with only 5 streams. That seems a really small 
amount, is there a special reason for this?

The SoundEngine has no functions to set the effect rate. Is there a special 
reason there are no functions to set the rate?

I managed to add the effectsrate functions by myself and increased the streams 
for the SoundPool. But I wonder if there are drawbacks by this, because this 
changes are very easy to made and should already be included.

Original issue reported on code.google.com by erdenkri...@googlemail.com on 6 Nov 2011 at 6:24