sourcemars / cocos2d-android-1

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what schedule() do in Cocos2d android. #130

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. can i use more then 2 or 3 schedule in my Game Layer constructor. 

What is the expected output? What do you see instead?

my app work fine in emulatore, my tab(Micromax v 4.0.3 has upto 850 MB memory 
free, and Sony Eriction v 2.3.3 (has upto 60 MB memory free) but it is not run 
on my samsung galaxy y s-5360 (has upto 49 MB memory free) it is forcely close 
after some time. 
   This problem is also come in emulator and all device but it takes more for crash then my samsung phone.  

what is the achually problem i don't understand .

Thanks

Original issue reported on code.google.com by deveshha...@gmail.com on 27 Dec 2012 at 12:22