sourcemars / cocos2d-android-1

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[Question] Mix android UI elements with Cocos2D? #14

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Just wondering is it possible to mix standard Android UI elements (TextView, 
Button etc.) with Cocos2d?

I see that this is possible in OpenGl (see SurfaceViewOverlay in API samples), 
and since CCGlsurfaceView extends GLSurfaceView, I assume this is also possible 
with Cocos2d, but as of yet I haven't been able to get to working.

Any input appreciated!

Original issue reported on code.google.com by muckwarrior on 2 Nov 2010 at 1:12

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Thanks for the tip.

Original comment by muckwarrior on 3 Nov 2010 at 1:07

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
What to do when attempting to integrate a edittext in a CCScene.May be this is 
a dumb qus.But i am a new in cocos2d-android

Original comment by anindya....@gmail.com on 6 Dec 2011 at 9:37