What steps will reproduce the problem?
1. Create a CCSequence with just one action attached
2. Attach to a sprite
What is the expected output? What do you see instead?
Crash, Cast Exception
What version of the product are you using? On what operating system?
master branch
Please provide any additional information below.
Doesn't crash and works perfect if more than just one action is used
Original issue reported on code.google.com by oonneett...@gmail.com on 17 Dec 2010 at 7:34
Original issue reported on code.google.com by
oonneett...@gmail.com
on 17 Dec 2010 at 7:34