What steps will reproduce the problem?
1. mySprite.setContentSize(newW,newH);
What is the expected output? What do you see instead?
Sprite is drawn with defined size.
CGRect rect_ in CCSprite is used as sprite size thought it represents texture
coordinates quad. I looked into cocos2d-iphone they use same logic, but this
seems to be a bug.
Original issue reported on code.google.com by opengen...@gmail.com on 27 Dec 2010 at 9:50
Original issue reported on code.google.com by
opengen...@gmail.com
on 27 Dec 2010 at 9:50