Closed CorruptComputer closed 4 years ago
Hi @CorruptComputer. Thank you for adding that. Is Byond a part of DM language? Github classify it as DM language now. What is a way to import libraries in code in that language?
Hi @yaronskaya DM is the custom language Byond created for their game engine. I don't believe that libraries are able to be imported, as all of the code written must be attached to an object in the game world.
@CorruptComputer Would it be more correct to assign DM as language of a code? Regarding the libraries, what are these items that you provided in awesome-libraries PR? Are these libraries or not?
I'm asking because we need to clarify the language specifics before reviewing PRs.
Possibly? Those are the different kinds of files you can have in the project, for example .dm
is for the code. .dmm
is for the mapping, and .dmi
is for the sprites you create within the editor.
The only reason I lumped them all into Byond
is that none of the code can be used outside of this engine.
@CorruptComputer got it.
Does that work for you?
That works for me :+1:
I'll start working on that now.
I believe I have made the requested changes, I'm not very familiar with Kotlin and this is actually my first time working with it. Please tell me if anything else needs changes!
@yaronskaya I've made the requested changes, are there any changes needing to be made to sourcerer-io/awesome-libraries#104?
I finally got around to this, but this is to support this PR: https://github.com/sourcerer-io/awesome-libraries/pull/104
Please let me know if any changes are needed!