sourencho / ungroup_game

A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
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SERVER_IP hard-coded #156

Closed copacetic closed 4 years ago

copacetic commented 4 years ago

Currently the server IP is hard-coded meaning we need to recompile everytime we want to use a different server. An example is localhost vs ungroup.dev. This is annoying.