Currently LevelController only supports initializing Groups and Mine parameters but we should also support setting the size of the game.
This is not so trivial because several other controllers depend on this value (e.g. physics controller needs to know the game size to enforce out of bounds collision).
Currently LevelController only supports initializing Groups and Mine parameters but we should also support setting the size of the game. This is not so trivial because several other controllers depend on this value (e.g. physics controller needs to know the game size to enforce out of bounds collision).