sourencho / ungroup_game

A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
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Optimize voronoi shaders #159

Closed sourencho closed 4 years ago

sourencho commented 4 years ago

Noticed while play testing that turning shaders off really improves performance. With shaders on my mac can't even run two clients at the same time at 60fps.

sourencho commented 4 years ago

179 didn't optimize the voronoi shader but it made low cell counts work nicer and was able to reduce the cell count from 100 to 30