sourencho / ungroup_game

A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
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Make precision of time diff higher to avoid drift between client and server #188

Open sourencho opened 4 years ago

sourencho commented 4 years ago

Change this to higher precision

https://github.com/SourenP/ungroup_game/blob/b80a42646c9c70636c39c72a6b546e9db65fae95/src/common/systems/GameController.cpp#L33