sourencho / ungroup_game

A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
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Refactor bot code #207

Closed copacetic closed 4 years ago

copacetic commented 4 years ago

Move into ClientGameController and simplify how data is passed in by just passing in GameObjectController. Means I don't have to update function definitions every time I want to pass any data...

Also, I fixed the greedy bot to actually take into account the win conditions, instead of dumbly trying to consume all resources.

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Description of changes

Fixes

Fixes #X