sourencho / ungroup_game

A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
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Play in the past #213

Closed sourencho closed 4 years ago

sourencho commented 4 years ago

Description

With the server running on the remote server and the client connected to the ethernet with a ping of ~15ms the experience is fairly smooth. Changing direction isn't instant but the transition is smooth. The group still jitters (even when moving in the same direction) but it's very local, doesn't jump back and forth too far.

ethernet ping and debug metrics

Screen Shot 2020-05-23 at 1 22 26 PM

The game is also fairly smooth over wifi and consistent ~18ms ping

wifi ping and debug metrics

Screen Shot 2020-05-23 at 2 39 50 PM

Changes:

Fixes

Fixes #X

sourencho commented 4 years ago

@copacetic I'll leave it to you to resolve comments