sourencho / ungroup_game

A multiplayer game about temporary alliances written with a custom engine in C++ and SFML
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Add integration test for client connecting #67

Open sourencho opened 5 years ago

sourencho commented 5 years ago

I broke the code once where when the client connected a player and group wasn't created for them and they basically couldn't interact with the game. This would be a simple but helpful integration test.

It would also be great to test connected and disconnecting many clients back-to-back.