Hi Brandon,
I was working with the JavaScript graphing library flotr and needed to pick a
matrix library for some webgl work so I first played with and then adapted the
benchmarks you created in your glmatrix library:
https://glmatrix.googlecode.com/hg/.
My changes include:
- I'm only including the benchmarks.
- I've updated to the latest mjs as of Dec 15: 16:8e5b0944ef1e and included it
in several more tests.
- I've also added a graph display of the results using flotr, see:
http://solutoire.com/flotr/
My fork of these benchmarks are available here:
https://github.com/stepheneb/webgl-matrix-benchmarks
And you can run them in a browser with webgl at this url:
http://stepheneb.github.com/webgl-matrix-benchmarks/matrix_benchmark.html
The somewhat lame reason this is a fork is that it was taking me longer thanI
wanted using mercurial (don't use hg much) to follow the typical workflow I use
on github, fork a repo, push my changes into a branch and send a pull request
to the original developer ...
I've made a branch in my hg checkout of your code with these changes but ... it
wasn't clear to me the simplest way to share these with you.
I was quite interested in sharing my results because I found that glmatrix and
mjs are about 5x faster in Minefield than Chrome ... and about twice as fast in
Chrome than in a WebKit nightly -- I posted a message to
public_webgl@khronos.org asking people there if they thought these results were
reasonable.
They surprised me ...
Original issue reported on code.google.com by Stephen....@gmail.com on 14 Feb 2011 at 5:05
Original issue reported on code.google.com by
Stephen....@gmail.com
on 14 Feb 2011 at 5:05