Is your feature request related to a problem? Please describe.
I think the damage calculator could use a simple toggle to take into account whether or not your target is wet - as you know, that affects both lightning and fire resistances, so being able to tell right away if going for fire over heavy for example can be worth it despite the water debuff would be pretty nice.
Describe the solution you'd like
A simple toggle within the damage calculator to take the buff/debuff that water gives to fire and lightning defenses respectively. I.e. target is/isn't wet should suffice.
Application
Is your feature request related to a problem? Please describe. I think the damage calculator could use a simple toggle to take into account whether or not your target is wet - as you know, that affects both lightning and fire resistances, so being able to tell right away if going for fire over heavy for example can be worth it despite the water debuff would be pretty nice.
Describe the solution you'd like A simple toggle within the damage calculator to take the buff/debuff that water gives to fire and lightning defenses respectively. I.e. target is/isn't wet should suffice.