Closed adamprocter closed 6 years ago
Ah, it sounds like you made the base type a Node rather than Node2D; i.e. extends Node2D is what you want.
I can deduce this because base 'Node' does not have position property (http://docs.godotengine.org/en/3.0/classes/class_node.html?highlight=Node as per the docs, there is no position). You will find it in Node2D.
Kind regards
Sp33dy
Ah ha thanks yes!
Not sure what step I messed up but I get the following error on line in chain.gd 11 & 17
Invalid set index "position" (on base: 'Node') with value of type 'Vector 2'